GI JOE RPG Launch
  1. #1541

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    917
    There is a new ruleset release.

    • GURPS 4e Ruleset v3.15.1 - 11th Apr 2025 (FG Unity Only)
      - Fixed: Combat Tracker Menu options.
      - Reworked: The House rule option to randomize turn/initiative order. Added more initiative types. Players can roll their own Initiative from a button next to Basic Speed on the Main tab of the character sheet. GM can roll Initiative from the Combat Tracker menu.
      - Added: House rule option to automatically roll and/or group NPC initiatives when they are added to the combat tracker.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  2. #1542

    New error message.

    Received an error message after the latest update to the FGU interface.
    Attached Files Attached Files
    Rulesets:
    GURPS 4th Edition, Savage Worlds Adventure Edition, Savage Pathfinder, Dungeon Crawl Classics, Classic D&D, 5e Essentials

    Ultimate License Holder

  3. #1543
    I could not recreate locally; but pushed a hot fix with additional checks that should prevent that issue. Please run a new Check for Updates; and let us know if you still see the issue.

    Regards,
    JPG

  4. #1544
    Quote Originally Posted by Moon Wizard View Post
    I could not recreate locally; but pushed a hot fix with additional checks that should prevent that issue. Please run a new Check for Updates; and let us know if you still see the issue.

    Regards,
    JPG
    Thank you! The error didn't replicate.

    However, a new development.

    When I deleted Knight 1 and Knight 2 from the Combat Tracker, the dice icons from their rolls were removed in the Chat Window.
    Attached Images Attached Images
    Rulesets:
    GURPS 4th Edition, Savage Worlds Adventure Edition, Savage Pathfinder, Dungeon Crawl Classics, Classic D&D, 5e Essentials

    Ultimate License Holder

  5. #1545

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    917
    Quote Originally Posted by Nosh View Post
    Thank you! The error didn't replicate.

    However, a new development.

    When I deleted Knight 1 and Knight 2 from the Combat Tracker, the dice icons from their rolls were removed in the Chat Window.

    You should see if a similar thing happens with the CoreRPG or the D&D ruleset. If not, then it's a GURPS ruleset issue.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  6. #1546
    Quote Originally Posted by ronnke View Post
    You should see if a similar thing happens with the CoreRPG or the D&D ruleset. If not, then it's a GURPS ruleset issue.
    And now I can't even replicate the disappearing dice and tokens this morning. So no idea.
    Rulesets:
    GURPS 4th Edition, Savage Worlds Adventure Edition, Savage Pathfinder, Dungeon Crawl Classics, Classic D&D, 5e Essentials

    Ultimate License Holder

  7. #1547
    That would be related to caching the dice icons; which is an application level item. We'll keep an eye out.

    Regards,
    JPG

  8. #1548
    Thank you!

    Another error, but I believe this is directly related to the GURPS ruleset.

    Cheers,
    Nosh
    Attached Files Attached Files
    Rulesets:
    GURPS 4th Edition, Savage Worlds Adventure Edition, Savage Pathfinder, Dungeon Crawl Classics, Classic D&D, 5e Essentials

    Ultimate License Holder

  9. #1549

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    917
    There is a new ruleset update.

    • GURPS 4e Ruleset v3.16.2 - 26th May 2025 (FG Unity Only)
      - Fixed: Bug with drag and drop of damage. Armor divisor and damage types were not applied.
      - Reworked: Damage application helper to display important information.
      - Added: Minimum damage on damage rolls for damage types.

    • GURPS 4e Ruleset v3.16.1 - 25th May 2025 (FG Unity Only)
      - Fixed: Bug with Reaction rolls. Modifiers were not being applied correctly.

    • GURPS 4e Ruleset v3.16.0 - 25th May 2025 (FG Unity Only)
      - Fixed: Code compatibility with CoreRPG.
      - Added: Damage application helper in Combat Tracker. Roll damge with a target, or drag and drop damage to a target, to display the helper in the combat tracker.
      - Added: Complex dice expressions/formulas for damage rolls. eg ((2d+1)x3)-(1d/2)+6 cut.
      - Added: Apply Range Modifier option. Enable the option to automatically apply range modifiers on Ranged Attack rolls.
      - Many other minor changes and fixes.
    Last edited by ronnke; May 25th, 2025 at 17:48.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  10. #1550

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    917
    Minor update.

    • GURPS 4e Ruleset v3.16.3 - 26th May 2025 (FG Unity Only)
      - Fixed: Bug with drag and drop of damage. Some damage results were not being applied.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

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