STAR TREK 2d20
  1. #1501

    Join Date
    May 2013
    Location
    East Coast USA.
    Posts
    945
    Quote Originally Posted by ronnke View Post
    Nope. No errors for me.
    Eh, the conflict occurs because I was using an extension called "moon tracker". It was very handy for me to keep track of the phases of my campaign worlds 2 moons.

    Thanks.

  2. #1502

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    899
    Quote Originally Posted by Optimist View Post
    Hellow, ronnke. Thank you for your work!

    At the moment, when the face indicator is turned on, the tokens do not rotate, when it is turned off, they rotate.
    Is it possible to make individual switching buttons for tokens or a hotkey that was pressed to switch from the front indicator to the rotation of the token?
    I'm not sure. I will have to investigate this. It would certainly be a useful feature to have both options available concurrently.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  3. #1503
    Love the implimentation, but I think there might be something broken with the points calculation in the notes tab of character sheets? The skills updates when points are altered, but the other sections, particularly the advantage/disadvantage sections, always reads as 0 points. Just wondering if this is a known issue as I'm considering jumping to gurps for my next campaign and thats a feature i'd really want as my players are all new to the system

    --
    Correction:
    Looks like they do all work, but the whole set only updates when the points spent on a skill specifically gets changed?
    Last edited by CassMerry; Yesterday at 21:36.

  4. #1504

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    899
    Quote Originally Posted by CassMerry View Post
    Correction:
    Looks like they do all work, but the whole set only updates when the points spent on a skill specifically gets changed?
    The values should update anytime points are changed anywhere on the character sheet. If it does not, then there is a bug.

    I will have a look into it.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in