Thread: GURPS 4E Core Ruleset
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January 19th, 2024, 15:21 #1471
Last edited by Jaxilon; January 19th, 2024 at 15:26.
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January 21st, 2024, 10:35 #1472
- Join Date
- Apr 2010
- Location
- Australia
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- 898
I'm not able to access that image. Are you able to upload it to a different site, or drop the image in the OlympusRPG discord (https://discord.gg/Wf8GwZuJ9d).
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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January 22nd, 2024, 01:18 #1473
- Join Date
- May 2013
- Location
- East Coast USA.
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- 945
I'm getting a bunch of deprecated errors when I first load up the combat tracker. I have no extensions installed at the current time.
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January 22nd, 2024, 01:25 #1474
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 898
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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January 22nd, 2024, 01:27 #1475
- Join Date
- May 2013
- Location
- East Coast USA.
- Posts
- 945
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January 22nd, 2024, 01:33 #1476
- Join Date
- May 2013
- Location
- East Coast USA.
- Posts
- 945
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January 22nd, 2024, 01:53 #1477
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 898
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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January 22nd, 2024, 13:45 #1478
Oh man, I saw you had posted and got all excited. I guess like everyone else I'm sitting here with Salmon eggs in my mouth.
(aka, baited breath )
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January 22nd, 2024, 14:26 #1479
Sorry to double post and I hate adding to the load, but I think I have come across another bug.
If you create an NPC monster, say a Dire Wolf, everything works peachy. You can go to the Combat or Abilities tab and click on the attacks and skills and the die rolls show up in the chat panel perfectly.
However, if you export the NPC via the Modules>Export button (like you might do if you want to include your beastiary in another adventure session) and then Activate that NPC module the Combat & Abilities rolls no longer display on the chat panel.
I suspect this is an issue with the export functionality but it could be in the module import. I don't have a working beastiary module to verify with.
If you need any clarification let me know, I can go as far as creating a video of the issue if needed but I think it's pretty easy to replicate.
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January 26th, 2024, 00:08 #1480
That sounds a lot like the one I mentioned in the Olympus group; I think there are some work arounds that worked. Mostly doing it from the combat tracker character popup sheet instead of the sheet from NPC
https://discord.com/channels/3547791...05610122870815Anybody want a peanut!
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