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  1. #1491

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    900
    Quote Originally Posted by Nexos View Post
    Did anyone have a chance to test the new FG 4.5.0 release? I have a game tonight so I'm not planning to update unless somebody else has already tried it out and can give a green light.
    There is an issue. I'm in the process of fixing it. So I recommend you don't update for your game tonight. Unless I fix it before your game.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  2. #1492

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    900
    Ruleset updated.

    FYI. The GURPSCore Theme still has a number of issue which will be fixed when Gigermann can get around to it. The FG default skins work fine.

    • GURPS 4e Ruleset v3.11.1 - 9th Mar 2024 (FG Unity Only)
      - Fixed: FG/CoreRPG (Ver 4.5) breaking changes.
    Last edited by ronnke; March 8th, 2024 at 15:06.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  3. #1493

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    900
    The GURPSCore skin has been updated (ver 0.74) to fix the most critical issues. It requires more work, but this will happen at a later stage. Remember, the default FG themes work fine if you are having trouble with the GURPSCore theme.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  4. #1494

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    900
    Another update to the GURPSCore theme is available.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  5. #1495

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    900
    A new ruleset update is available.

    • GURPS 4e Ruleset v3.12.0 - 12th Mar 2024 (FG Unity Only)
      - Fixed: Minor FG/CoreRPG (Ver 4.5) breaking changes.
      - Added: Ability to output Traits, Abilities, Items, Vehicles, and Notes to the chat window.
      - Other: Refactored ruleset code bring it inline with FG/CoreRPG changes.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  6. #1496
    awesome job ronnke, thanks for your ongoing efforts.

  7. #1497

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    900
    Quote Originally Posted by Jaxilon View Post
    awesome job ronnke, thanks for your ongoing efforts.
    Thanks!
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  8. #1498

    Join Date
    May 2013
    Location
    East Coast USA.
    Posts
    945
    Good evening. Does anyone else have problems with the FG "calendar" functionality? I get a bunch of errors whenever I click on dates etc. Not sure how long this has been going on...

  9. #1499

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    900
    Quote Originally Posted by seycyrus View Post
    Good evening. Does anyone else have problems with the FG "calendar" functionality? I get a bunch of errors whenever I click on dates etc. Not sure how long this has been going on...
    Nope. No errors for me.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  10. #1500
    Hellow, ronnke. Thank you for your work!

    At the moment, when the face indicator is turned on, the tokens do not rotate, when it is turned off, they rotate.
    Is it possible to make individual switching buttons for tokens or a hotkey that was pressed to switch from the front indicator to the rotation of the token?

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