Thread: Call of Cthulhu 7E ruleset
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April 15th, 2020, 22:37 #481
- Join Date
- Apr 2020
- Posts
- 7
I am getting the following errors when I load a campaign with COC7e...
[4/15/2020 5:28:39 PM] [<color="red">ERROR</color>] API: SharpFont.InvalidFontException: Exception of type 'SharpFont.InvalidFontException' was thrown.
at SharpFont.Interpreter.CheckIndex (System.Int32 index, System.Int32 length) [0x00018] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.Interpreter.ReadCvt () [0x00012] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.Interpreter.Execute (SharpFont.Interpreter+InstructionStream stream, System.Boolean inFunction, System.Boolean allowFunctionDefs) [0x00dd0] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.Interpreter.HintGlyph (SharpFont.PointF[] glyphPoints, System.Int32[] contours, System.Byte[] instructions) [0x000ca] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.FontFace.GetGlyph (SharpFont.CodePoint codePoint, System.Single pixelSize) [0x001c0] in <ac65155129f34c758c36ea328682c6c3>:0
at Typography.TextAnalyzer.AppendText (System.Char* text, System.Int32 count, SharpFont.TextFormat format, Typography.FontDefinition fontDef) [0x000df] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at Typography.TextAnalyzer.AppendText (System.String text, SharpFont.TextFormat format, Typography.FontDefinition fontDef) [0x00018] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at Typography.TextBuffer.Append (Typography.TextAnalyzer analyzer, Typography.FontDefinition fontDef, SharpFont.TextFormat format, System.String text, LAMEDOKLCGE type, UnityEngine.Color color, JFGGHCFBILP[]& chars, System.Int32 index) [0x00006] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at IPKONCFNLJP.LFMMIMAEPFL (System.String PBHPENKOPBO, System.String KDNFEJPDJJL, LAMEDOKLCGE BPDANMNHEID, System.Nullable`1[T] EEFIHIPKKGK, System.Boolean DGFCAAFNMKN) [0x000a1] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at MBNAALMJBEA.GIIEHDNAKOJ (System.String PBHPENKOPBO, System.String JJCPLLHDNPC, System.Int32 CBNNBMFDKIE, System.Int32 DCLICGBMOLL) [0x00035] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at KABNHAFHGFK.KBDAOKGNMED () [0x0000c] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at EAFFOPJKCKC.DFBMFJBJJAI (System.IntPtr MDMHFAEJKAB) [0x00010] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
[4/15/2020 5:28:39 PM] [<color="red">ERROR</color>] API: SharpFont.InvalidFontException: Exception of type 'SharpFont.InvalidFontException' was thrown.
at SharpFont.Interpreter.CheckIndex (System.Int32 index, System.Int32 length) [0x00018] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.Interpreter.ReadCvt () [0x00012] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.Interpreter.Execute (SharpFont.Interpreter+InstructionStream stream, System.Boolean inFunction, System.Boolean allowFunctionDefs) [0x00dd0] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.Interpreter.HintGlyph (SharpFont.PointF[] glyphPoints, System.Int32[] contours, System.Byte[] instructions) [0x000ca] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.FontFace.GetGlyph (SharpFont.CodePoint codePoint, System.Single pixelSize) [0x001c0] in <ac65155129f34c758c36ea328682c6c3>:0
at Typography.TextAnalyzer.AppendText (System.Char* text, System.Int32 count, SharpFont.TextFormat format, Typography.FontDefinition fontDef) [0x000df] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at Typography.TextAnalyzer.AppendText (System.String text, SharpFont.TextFormat format, Typography.FontDefinition fontDef) [0x00018] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at Typography.TextBuffer.Append (Typography.TextAnalyzer analyzer, Typography.FontDefinition fontDef, SharpFont.TextFormat format, System.String text, LAMEDOKLCGE type, UnityEngine.Color color, JFGGHCFBILP[]& chars, System.Int32 index) [0x00006] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at IPKONCFNLJP.LFMMIMAEPFL (System.String PBHPENKOPBO, System.String KDNFEJPDJJL, LAMEDOKLCGE BPDANMNHEID, System.Nullable`1[T] EEFIHIPKKGK, System.Boolean DGFCAAFNMKN) [0x000a1] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at MBNAALMJBEA.GIIEHDNAKOJ (System.String PBHPENKOPBO, System.String JJCPLLHDNPC, System.Int32 CBNNBMFDKIE, System.Int32 DCLICGBMOLL) [0x00035] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at KABNHAFHGFK.KBDAOKGNMED () [0x0000c] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at EAFFOPJKCKC.DFBMFJBJJAI (System.IntPtr MDMHFAEJKAB) [0x00010] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
[4/15/2020 5:28:39 PM] [<color="red">ERROR</color>] API: SharpFont.InvalidFontException: Exception of type 'SharpFont.InvalidFontException' was thrown.
at SharpFont.Interpreter.CheckIndex (System.Int32 index, System.Int32 length) [0x00018] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.Interpreter.ReadCvt () [0x00012] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.Interpreter.Execute (SharpFont.Interpreter+InstructionStream stream, System.Boolean inFunction, System.Boolean allowFunctionDefs) [0x00dd0] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.Interpreter.HintGlyph (SharpFont.PointF[] glyphPoints, System.Int32[] contours, System.Byte[] instructions) [0x000ca] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.FontFace.GetGlyph (SharpFont.CodePoint codePoint, System.Single pixelSize) [0x001c0] in <ac65155129f34c758c36ea328682c6c3>:0
at Typography.TextAnalyzer.AppendText (System.Char* text, System.Int32 count, SharpFont.TextFormat format, Typography.FontDefinition fontDef) [0x000df] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at Typography.TextAnalyzer.AppendText (System.String text, SharpFont.TextFormat format, Typography.FontDefinition fontDef) [0x00018] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at Typography.TextBuffer.Append (Typography.TextAnalyzer analyzer, Typography.FontDefinition fontDef, SharpFont.TextFormat format, System.String text, LAMEDOKLCGE type, UnityEngine.Color color, JFGGHCFBILP[]& chars, System.Int32 index) [0x00006] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at IPKONCFNLJP.LFMMIMAEPFL (System.String PBHPENKOPBO, System.String KDNFEJPDJJL, LAMEDOKLCGE BPDANMNHEID, System.Nullable`1[T] EEFIHIPKKGK, System.Boolean DGFCAAFNMKN) [0x000a1] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at MBNAALMJBEA.GIIEHDNAKOJ (System.String PBHPENKOPBO, System.String JJCPLLHDNPC, System.Int32 CBNNBMFDKIE, System.Int32 DCLICGBMOLL) [0x00035] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at KABNHAFHGFK.KBDAOKGNMED () [0x0000c] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at EAFFOPJKCKC.DFBMFJBJJAI (System.IntPtr MDMHFAEJKAB) [0x00010] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
[4/15/2020 5:28:39 PM] [<color="red">ERROR</color>] API: SharpFont.InvalidFontException: Exception of type 'SharpFont.InvalidFontException' was thrown.
at SharpFont.Interpreter.CheckIndex (System.Int32 index, System.Int32 length) [0x00018] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.Interpreter.ReadCvt () [0x00012] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.Interpreter.Execute (SharpFont.Interpreter+InstructionStream stream, System.Boolean inFunction, System.Boolean allowFunctionDefs) [0x00dd0] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.Interpreter.HintGlyph (SharpFont.PointF[] glyphPoints, System.Int32[] contours, System.Byte[] instructions) [0x000ca] in <ac65155129f34c758c36ea328682c6c3>:0
at SharpFont.FontFace.GetGlyph (SharpFont.CodePoint codePoint, System.Single pixelSize) [0x001c0] in <ac65155129f34c758c36ea328682c6c3>:0
at Typography.TextAnalyzer.AppendText (System.Char* text, System.Int32 count, SharpFont.TextFormat format, Typography.FontDefinition fontDef) [0x000df] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at Typography.TextAnalyzer.AppendText (System.String text, SharpFont.TextFormat format, Typography.FontDefinition fontDef) [0x00018] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at Typography.TextBuffer.Append (Typography.TextAnalyzer analyzer, Typography.FontDefinition fontDef, SharpFont.TextFormat format, System.String text, LAMEDOKLCGE type, UnityEngine.Color color, JFGGHCFBILP[]& chars, System.Int32 index) [0x00006] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at IPKONCFNLJP.LFMMIMAEPFL (System.String PBHPENKOPBO, System.String KDNFEJPDJJL, LAMEDOKLCGE BPDANMNHEID, System.Nullable`1[T] EEFIHIPKKGK, System.Boolean DGFCAAFNMKN) [0x000a1] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at MBNAALMJBEA.GIIEHDNAKOJ (System.String PBHPENKOPBO, System.String JJCPLLHDNPC, System.Int32 CBNNBMFDKIE, System.Int32 DCLICGBMOLL) [0x00035] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
at KABNHAFHGFK.KBDAOKGNMED () [0x0000c] in <ea5eb1f67ac14365b3fa8dfbade2e10a>:0
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April 15th, 2020, 22:55 #482
Hi stevebmbsqd
You will need to repost in the FGU playtest forum as this looks like a client/software issue.
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April 16th, 2020, 18:21 #483
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,566
I'm not familiar with CoC7E ruleset very much; so could you provide exact steps where you are seeing that error?
It will help me reproduce, so we can add some better error handling and figure out what is going on there.
Regards,
JPG
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April 19th, 2020, 14:56 #484
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- Apr 2020
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- 15
How does one represent shotgun damage that varies by range? (E.g., 4D6/2D6/1D6).
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April 19th, 2020, 15:30 #485
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April 20th, 2020, 14:09 #486
- Join Date
- May 2014
- Location
- Sydney, Australia
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- 811
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April 21st, 2020, 20:41 #487
- Join Date
- Mar 2020
- Posts
- 8
Hello,
For the CoC 7e DLC for FG I've noticed the ITEMS>HAND WEAPONS "Club, small (nightstick)" from the CoC 7e reference manual, C15, Table XVII: Weapons is missing. Basically the same stats from "Club, large" but uses a 1D6 instead of a 1D8.
It is also missing for the Hand Weapons table.Last edited by Devnant; April 21st, 2020 at 21:22.
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April 21st, 2020, 21:12 #488
- Join Date
- Mar 2020
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- 8
Also, all lists on the CoC 7e DLC reference manual are written as "XXYYZZ!!" Would be nice to have a link for the lists.
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April 25th, 2020, 21:27 #489
- Join Date
- Apr 2020
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- 15
How is the "Race" checkbox on the NPC character sheet used? When I click it, the Statistics area changes to show "Average" level and "Rolls". Is this covered somewhere else?
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April 25th, 2020, 22:17 #490The past is a rudder to guide us, not an anchor to hold us back.
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