Thread: MoreCore Ruleset
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January 23rd, 2018, 11:37 #631
How does this look?
The files that are needed to do this are:
\scripts\manager_custom_challenge.lua (new file)
\base.xml (include above file)
\campaign\record_cas.xml (add new roll handler)
\campaign\template_campaign.xml (add new definition for Rolls icon)
\graphics\graphics_icons.xml (add definition for challenge icon graphic)
\graphics\icons\button_challenge.png (new file)
If it looks ok Ill post a new MoreCore build by the end of the week.
Oh and that doco was updated 2 weeks ago - it just contained errors!
sotdl.jpg
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January 24th, 2018, 06:51 #632
That all looks great! Thank you!
Separate issue. Ran an SotDL game tonight with MoreCore (but not including the updates above as I have only just seen them now). Both myself and my players are having intermittent problems with modifiers (like from boon/bane rolls) not clearing out after the followup d20 attack or challenge roll. This led to some very confusing stacking of modifiers that just continued to grow unless manually cleared. I am uncertain what is causing this. I hadn't observed this behavior prior to updating to the 1.41 version of MoreCore.
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January 24th, 2018, 07:39 #633
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January 27th, 2018, 16:40 #634Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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January 28th, 2018, 12:12 #635
- Join Date
- Jun 2016
- Posts
- 141
I have a question. In the base.xml file from my own ruleset, I have imported the MoreCore ruleset as:
<importruleset source="CoreRPG" />
<importruleset source="MoreCore" />
I dont have any problems to use the chat commands in my own ruleset as DM from the imported MoreCore ruleset, but my players cannot. They type MoreCore ruleset die chat commands but nothing happens.
Any hint why? Thanks in advance.
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January 28th, 2018, 13:18 #636
Hi Pepor
What is the system you are working on?
I do hope you might be able to share it with us one day soon.
At a guess you should only be importing from MoreCore which will in turn use its own import tags to import from CoreRPG.
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January 28th, 2018, 13:26 #637
- Join Date
- Jun 2016
- Posts
- 141
Hi Damend,
I am working on Hitos ruleset. It is a kind of Fate based ruleset.
Now I have been checking only with MoreCore ruselet, no other ruleset implied, and the chat commands only work as a DM. The dice strings only work if you create a button on a MoreCore charsheet and you introduce there the chat command string.
Thanks.
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January 28th, 2018, 13:30 #638
Is this for the /hitos roller or all rollers?
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January 28th, 2018, 13:32 #639
- Join Date
- Jun 2016
- Posts
- 141
Yes, it is for the /hitos roller.
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January 30th, 2018, 12:18 #640
Ill do some testing over the next couple of days.
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