Thread: MoreCore Ruleset
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January 15th, 2023, 22:33 #3251
There are firstly some errors in your syntax overall
each Roll Parameter must be in brackets - eg (p1) and (a) must have their own brackets
MoreCore supports one and only simple math operation in a roll and you enclose it in [square brackets]
Your roll would look like:
/damagedr4 [(p1)+(a)]d8
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January 15th, 2023, 23:02 #3252
omg thanks. I've been working with various code types for years. I have no idea why it never occurred to me to try brackets instead of parenthesis.
AKA Mech45
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January 15th, 2023, 23:04 #3253
That was only added 18 month ago (guessing) and somehow its not in the doco...
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January 15th, 2023, 23:09 #3254
Glad I could help point that out.
AKA Mech45
Ultimate License Holder GM
Games played can be seen here:
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January 15th, 2023, 23:10 #3255
its rude to point at peoples documentation deficiencies!
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January 15th, 2023, 23:51 #3256
Again, thank you. Saved me a lot of headache. Working on making my system in light of all the OGL drama.
AKA Mech45
Ultimate License Holder GM
Games played can be seen here:
d20Enclave Twitch page: www.twitch.tv/d20enclave
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February 8th, 2023, 01:18 #3257
- Join Date
- Aug 2022
- Posts
- 4
hello again, it's for the damage for tinyd6, in this case to ask you if you can create a damage as it comes in the game manual, where 1 success, two successes or three successes result in a single wound.
without altering the previous one created, but creating a new one.
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April 2nd, 2023, 00:34 #3258
So, I've noticed that with the Dice Pool, funky dice, like d14, or d30, have their rolls treated as modifiers instead of having the die added to the pool. Is this intentional? Currently I'm working around this by rolling a 1d0 afterwards, but I wasn't sure it was behaving the way it's supposed to and just wanted to ask.Capture.PNG
AKA Mech45
Ultimate License Holder GM
Games played can be seen here:
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April 2nd, 2023, 05:20 #3259
Hi Yogel - no its not deliberate behavior but...
1. I had thought Funky Dice were no longer in MoreCore. What version of MoreCore are you running?
2. It is quite possibly that MoreCore would need some extra code for the Funky Dice but my d60 and d600 seem to work in the Pool.
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April 2nd, 2023, 07:43 #3260
Version 1.68.20221102. which I assume is the latest version from the forge. I think those dice(d60 and d600) work because they're tied to the d6 graphic(maybe?).
If I use /die 1d[funky die type] it will roll the dice, which is...workable, but it makes it impossible to use dice pools.
But, if they were supposed to have been removed, I guess it's a mute point.
Thank you!AKA Mech45
Ultimate License Holder GM
Games played can be seen here:
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