Thread: MoreCore Ruleset
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January 18th, 2021, 20:34 #2691
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I am creating a Shadowrun 3ed extension using MoreCore and have a question about the reference fields in the custom rolls.
There are 5 fields (a1 - a5) when I drag in a Skill. I think I determined correctly that a1 - a3 are references to the p1-p3 of the Skill I pulled in.
What are a4 and a5?
I did search for this but I wasn't able to find anything. Search-Fu is lacking... :-(
For kicks, here's a sample of the first page of the character sheet. Please remember it is a work in progress and I have taken a short cut of putting text in for some buttons.
player_view_char_pg1.jpg
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January 18th, 2021, 20:41 #2692
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I am creating a Shadowrun 3ed extension using MoreCore and have a question about the reference fields in the custom rolls.
There are 5 fields (a1 - a5) when I drag in a Skill. I think I determined correctly that a1 - a3 are references to the p1-p3 of the Skill I pulled in.
What are a4 and a5?
I did search for this but I wasn't able to find anything. Search-Fu is lacking... :-(
For kicks, here's a sample of the first page of the character sheet. Please remember it is a work in progress and I have taken a short cut of putting text in for some buttons.
player_view_char_pg1.jpg
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January 18th, 2021, 22:42 #2693
If you change the Roll to a Tracker there is (Im going from memory here) a min and max value and these are (a4) and (a5)
Additionally if you drag a single number to (a) it will only populate (a). If you drag the link then it will populate (a1)-(a5)
And your sheet looks fantastic keep up the good work
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January 19th, 2021, 11:22 #2694
We don't stop playing because we grow old,
we grow old because we stop playing!
Now running the first installment of Horizons of the Vast, a Starfinder Campaign, and Kingmaker 2nd ed.
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January 20th, 2021, 12:09 #2695
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I created a new morecore ruleset campaign and a character sheet for SWN and everything was working very well.
I came back a couple days later, and now every roll that uses /die outputs 0 for the dice in chat. So Param Formula /die 2d6 + (p1) + (p2) creates the Dice String /die 2d6 + -1 + 0. When rolled this outputs to the chat window 2d6, where both dice are 0 and the total is 0. WTH?
Param Formula /die 1d20 + (p2) creates a dice string of /die 1d20 + 1 which when rolled outputs a die roll of 0 with a total of 0
I have updated Fantasy Grounds
I have redownloaded MORECORE
I have no extensions and no modules loaded.
from the chatlog.html file in the campaign:
Base Attack Bonus [1d6 = 0]
Initative (1d8+0) [d8 = 2]
+ -1 + 0 Administer [2d6 = 0]
+ -1 + 0 Fix [2d6 = 0]
Constitution [1d20+0 = 0]
Constitution [1d20+1 = 1]
+ 1 Constitution [1d20 = 0]
Dexterity [1d20+0 = 0]
What am I doing wrong, or has an update broken morecore?Last edited by CarlPalmer; January 20th, 2021 at 12:16. Reason: Add more info
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January 20th, 2021, 12:21 #2696
FGU or FGC?
I just tested a stack of similar rolls on FGU with MoreCore and all are working as expected.
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January 20th, 2021, 12:37 #2697
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FGU
Let me do some more checking, I'll create a new campaign and see if I managed to break something in the campaign.
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January 20th, 2021, 12:54 #2698
die is from CoreRPG.
Can you try deleting corerpg.pak and re-running the updater?
Can you post your MoreCore and CoreRPG and Engine versions?
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January 20th, 2021, 14:11 #2699
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Is there an alternative to /die? I didn't see a generic roll command in MoreCore other that /die, or are you saying that you are just passing the roll to CoreRPG module to process it?
>restarted PC
>reinstalled FGU in a new folder
>Created a new data directory and pointed fresh install at it
>Did a full update of FGU
>downloaded MoreCore
>Created a new campaign with MoreCore
So a complete fresh install with only fresh install data. Now I am getting the die roll, but it isn't adding the parameters to the result even though it is listing them.
See here: https://www.dropbox.com/s/qgt54b9vfv...Issue.jpg?dl=0
MoreCore is v1.60.2020927
CoreRPG is v3.3.12A
I am very confused, as I believe you that the problem isnt MoreCore, but I don't know where else to look.
UPDATE:
I created a new character sheet and started over. Everything seems to be working except that the skill rolls of 2d6 + (p1) are not adding the bonus of (p1).
And Attack and Damage are not adding parameters to the roll.Last edited by CarlPalmer; January 20th, 2021 at 16:04.
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January 20th, 2021, 17:39 #2700
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So I finally got it all worked out by creating a new character sheet and moving the rolls back to the completely formatted one. I am not at all sure why the formulas werent working, but it appears that they are now.
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