Thread: MoreCore Ruleset
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September 15th, 2020, 01:07 #2581
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Overlay issue in CT, using Unity.
2020-09-15 10_03_50-Fantasy Grounds.png
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September 15th, 2020, 02:01 #2582
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September 17th, 2020, 00:17 #2583
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The doco seems to be out of date a bit... On an NPC sheet/CT - Column 3 is Wounds and this is where a /damageroll appears (incrementing), but each time I use this roll column 4 increments one also. I can't see why it is doing that?
Correction, section at the end covers it...sort of... why does the 4th field increment with each damage event ?Last edited by flynnkd; September 17th, 2020 at 03:03.
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September 17th, 2020, 01:32 #2584
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@flynnkd ok, take another look (I think it i page 257) I reloaded the dice. it should roll from the hotbar now. BUT it can't explode or use any of the effects. It must be rolled from a character sheet to do that. Let me know if you see any additional issues.
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September 17th, 2020, 02:02 #2585
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Tried /sr6w and /sr6w 0h0 and /sr6w 2h0 and nothing worked, but clicking it from the character sheet works. Can the glitch effect have a timer of 1 by default, seems to be 0.
Last edited by flynnkd; September 17th, 2020 at 02:09.
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September 17th, 2020, 03:42 #2586
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I sent you a PM. I figured it may be better we take this offline until we get it sorted.
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September 17th, 2020, 08:37 #2587
Wow, I had to go all the way back to Core to figure out how parts of the CT were created, but I have fixed the overlay issue. I had to modify three files in the CT directroy. ct_host.xml, template_ct.xml, and scripts/ct_entry.lua
I'm attaching the three files, so that you can drop them into your MoreCore ruleset to repair. Otherwise, I need to reach out to Damned with these fixes.
Here is the patch CT Repair
Until the main file is patched, I've also created an updated Morecore pak file. MoreCore.pak
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September 17th, 2020, 15:31 #2588
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Will something like this work for you?
{C8F37881-930D-451D-9D2D-08223DB3CC01}.png.jpg
If MoreCore discovers brackets "[ ]" it will attempt to do the math in the brackets. It only supports addition and subtraction right now. It shouldn't be too hard to add multiplication and division in there... technically if someone is good with data structures they could make it do all the operations of a calculator in there including PEMA.
Test it out, if you like it, tell Damned to add this file to MoreCore.
here is the file (in zip) that needs to be replaced in MoreCore it is located in /scripts. Also here is the whole MoreCore file.
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September 17th, 2020, 15:44 #2589
The thing in the screenshot is exactly what I had in mind. This will allow to use custom rolls without issue. I will test this first thing tomorrow morning and report back!
Thanks for the effortThe past is a rudder to guide us, not an anchor to hold us back.
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September 17th, 2020, 15:47 #2590
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