Thread: MoreCore Ruleset
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April 13th, 2020, 09:22 #2111
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I have worked out a solution. I made a modification to the morecore_rolls.lua file (attached, unzip to view). In particular the onClickRelease function, with the changes from lines 34 to 61.
I have placed my version of this file in my extension 'common\scripts' folder. It is called rom the record_pc.xml and record_char_more.xml files as part of the 'cli_rolls' windowclass.
The code modification works on the assumption that the Damage rolls are listed in the 'clilist5' on the PC MoreData tab and 'clilist2' on the NPC main tab.
I have tested it and it works fine.
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April 13th, 2020, 10:38 #2112
Very good BrotherKelly
What system are you working on?
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April 13th, 2020, 11:18 #2113
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Still working on Battletech A Time of War. There is a separate thread covering this :
https://www.fantasygrounds.com/forum...ior-RPG-Redux)
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April 13th, 2020, 19:17 #2114
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Started working to get a bit of Cortex Prime going in Fantasy Grounds. Since the character sheets and rules are very different for each setting I just started with the fantasy setting Mythikal. Right, now it is ugly but kind of works. Next, I have to figure out how to get rid of the unused buttons and frames. Anmerkung 2020-04-13 185218.png
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April 14th, 2020, 00:03 #2115
I'm having some trouble to figure out how to set the parameters correctly.
In the /weg roll if you have 4D in Agility the Dice String should be /weg 1d6+3d1006, so one die should explode and the other 3 should be regular dice. The problem comes when I try to set the parameters. If I use the p1 to set the Agility rating and I write /weg 1d6+(p1)d1006 in the Param Formula I cannot write 4 in the character sheet p1 box to show the Agility level. When I do it it throws 5 dice instead of 4.
How can I take away that 1D?
ThanksLast edited by JubiladosdeArkham; April 14th, 2020 at 00:13.
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April 14th, 2020, 03:51 #2116
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April 14th, 2020, 04:43 #2117
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- Apr 2020
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redownloaded the files and it working fine now thanks
Hi Damned,
I redownloaded the files and it working fine now.
thanks
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April 14th, 2020, 08:15 #2118
I know and I've been searching for it but couldn't find it. The only thing I could find is a picture of the extension here https://www.fantasygrounds.com/forum...3039-D6-system
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April 14th, 2020, 17:25 #2119
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- Jul 2018
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Damned: Possible bug?
Players last night found out that one of them could drag an item from the Inventory tab of their Character Sheet onto the Inventory tab of the Party Sheet. Then another player could pick the item up off the Party Sheet and place into their own Inventory. However, the item remained in the first player's Inventory.
I don't think they ever tried this in other rulesets, so I don't know if it is a MoreCore thing or a Fantasy Grounds thing in general.
Thoughts?
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April 15th, 2020, 00:11 #2120
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Would it be possible to change the default max numbers of dice in the dice pool to 12? Those will easily fit into the frame for the dicepool and help for systems like Cortex Prime where you might have more than 6 dice in the pool.
I have attached a modified dicepool.lua that allows for up to 12 dice and a corresponding dicepool.png icons that has 12 small dots for the dice to fill in a zip file.
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