Thread: MoreCore Ruleset
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March 25th, 2020, 03:51 #1981
There are no reasons why you couldnt do it as an extension.
I would think that you ought to add another tab instead of breaking any existing content that is in Abilities.
Have a look at the Low Fantasy Gaming extension I think I added another set of Rolls for Spells on the second tab maybe?
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March 25th, 2020, 03:54 #1982
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March 25th, 2020, 04:04 #1983
Question:
Does anyone know of a MoreCore theme that works fine graphically, with Unity?
I've tried a couple of themes from the forum but they're messing up the UI. Pretty much unusable.
Cheers.
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March 25th, 2020, 04:48 #1984
- Join Date
- Dec 2019
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- 4
Hi all,
Crossposting from this thread re: needing help with a Blades in the Dark custom dice roll for MoreCore.
@Damned asked
Dice rolls in Blades are d6-based. A roll of 1-3 is a miss, a roll of 4-5 is a partial success, and a roll of 6 is a full success. These are static targets.
When a player character takes an action, they make an action roll, rolling a number of d6s based on theiraction rating, usually between 0-4 dice. (Rolling 0d6 functions as rolling 2d6 and taking the lower die result). The outcome of the roll (full success, partial success, or failure) is derived from the highest die result. So if rolling 3d6 gets you [1 3 5], your result is a 5.
When a player character resists a consequence, they make a resistance roll based on one of three attribute ratings: Insight, Prowess, or Resolve. A character's attribute rating is determined by the breadth of their action ratings, which you can kind of see illustrated here: https://bladesinthedark.com/sites/de...erkit_v8_2.pdf. Basically, your attribute rating is the sum of the attribute's corresponding action ratings that are at least one. This was hard for me to wrap my head around without a visual. Since the attribute ratings are derived from action ratings, I'm going to try to automate them on the character sheet.
Let's say Geist, your Cutter, has the following action ratings: Attune 2, Command 1, Consort 0, Sway 0. These are all in the Resolve branch. Because Geist has at least one point in Attune and Command, Geist has a Resolve of 2.
These two rolls are the mechanical basis of Blades in the Dark. There are modifiers to these rolls, i.e. if the GM presents a good Devil's Bargain, a player may choose to give up something in return for +1D on their action roll. Modifiers always increase the standard dice pool by one or more (I don't think they ever decrease rolled rice). Let's say, in our earlier example, Geist takes a Devil's Bargain. Instead of rolling 2d6 for Attune, Geist would roll 3d6 and take the highest result. I think the easiest way to keep track of these modifiers is with the modifier box in the lower left corner of FG.
These are the basics for Blades in the Dark. If anything is unclear, please let me know. And thank you for any effort you can make on this!
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March 25th, 2020, 04:48 #1985
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March 25th, 2020, 16:43 #1986
- Join Date
- Mar 2020
- Location
- Wisconsin
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I'm actually surprised that this hasn't come up before, but I don't want to consistently keep hijacking this thread to be my personal complaints department, though.
If I need to bring this up in more detail elsewhere on the forum, I'm willing to do so. In the meantime, I'll keep chewing through the tutorials until I can get something useful out of them.
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March 25th, 2020, 16:58 #1987
I may have missed the beginning of this conversation. SRD implies a discussion about the 5E ruleset for D&D fifth edition. It contains enough content to create characters, run monsters, equip items, spells, etc. It is a pretty extensive subset of content from the PHB/MM/DMG and it should provide a pretty clear example for you to use as a basis for creating your own new classes, races, monsters, etc. If you don't see it, you probably still need to open the modules from Library > Modules. You don't need to do anything in XML or LUA to add your own homebrew versions of those. Just create the necessary items in the interface. You can even use /export afterward to make them into a module that you can reuse in multiple campaigns. If you have a specific issue that you need help with, please post that over in the 5E forums and you should get some help. If you are new to FG, I would recommend checking out Fantasy Grounds College. They have free interactive courses on Discord that are good for getting people ramped up quickly.
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March 25th, 2020, 16:59 #1988
Hey guys,
Have any of you noticed in the Combat Tracker, that when an NPC dies, the token/portrait image in the CT goes blank when they die (more wounds than HP) and there's no way of bringing it back (even if you zero out the wounds).
Is this just me or a bug?
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March 25th, 2020, 21:41 #1989
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March 25th, 2020, 21:44 #1990
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