Thread: MoreCore Ruleset
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November 13th, 2020, 03:31 #2651
You should post this in Castles&Crusades and the experts there will help.
I havent run C&C for quite a few years unfortunately - I did run for several years but not for a while.
C&C does have less automation than 5E.
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November 13th, 2020, 14:22 #2652
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November 22nd, 2020, 13:50 #2653
Looks really good, but the lastes version is making problems when I try to make "Groups" and "Places"
https://www.mediafire.com/file/1w4eu...nsole.log/file
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November 22nd, 2020, 13:57 #2654
Hi Nerosus
Groups and Places have been deprecated. They are only there so people can retrieve data and move to World Builder. World Builder has far more options and includes everything from Groups and Places.
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November 22nd, 2020, 18:49 #2655
Ah, I was wondering what that was about as well. Seemed weird that there where functions that seemed to do the same.
But thanks for the info damned
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November 23rd, 2020, 20:38 #2656
I am wondering if there are some people who would like to help to create working mutant chronicles character sheet? I am not coder/programmer, but I am more than willing to help (I am good at doing some boring copy-paste-edit things). We are using some very basic character sheet modification that we can play some how atm.
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November 23rd, 2020, 21:59 #2657
How similar is it to DCC? Maybe you can get away with using the DCC ruleset?
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November 24th, 2020, 05:48 #2658
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Is the question how close is Mutant Chronicles to DCC (Dungeon Call Classics)? If so, to my knowledge, they share nothing in common. Mutant Chronicles was the first Modiphius 2d20 (Conan, Infinity, Star Trek, John Carter, Dune) rule set. It has a LOT in common with Infinity (minus the gear and setting specifics).
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November 24th, 2020, 17:12 #2659
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November 24th, 2020, 17:17 #2660
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Yes, as I stated, they're all Modiphius 2d20.
However, the divergence in the core 2d20 system started with Mutant Chronicles ==> Conan (the damage dice are different in MC and Infinity...I prefer the Conan version, personally). And the divergence became greater with the simpler iterations of 2d20 aimed at a...simpler player base (devolving to the point where in John Carter, I'm currently put off by the system but still open to trying it one day).
I get that Conan has more crunch than some folks can handle, but realistically, it's in the realm of D&D 5e when you look at it as a whole. I'm very concerned that Achtung Cthulhu and Dune will be closer to Star Trek in system representation than, say, Mutant Chronicles.
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