Thread: Warhammer Fantasy RPG 2 ed
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November 15th, 2019, 15:40 #261
Although most Talents that I have don't use that line I guess you could use it you had a special prerequisite/group for a Talent e.g Specialist Weapon Group (Two-Handed).
I just remove the "blank" line myself.
Not sure offhand about the other question
EDIT: What Paul saidLast edited by Halfront; November 15th, 2019 at 15:43.
"Time is an illusion...lunch time doubly so."
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November 15th, 2019, 17:29 #262
More magical work
Thank you so muchReligion is an insult to human dignity.
With or without it you would have good people doing good things and evil people doing evil things.
But for good people to do evil things, that takes religion...
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November 15th, 2019, 21:08 #263
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Thank you so much Paul!
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November 16th, 2019, 17:03 #264
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Cheers Paul, still using this!
(Also never did finish that Old World Bestiary module, sorry! Time was not on my side to do the remainder).
I have a small request but I don't think it is a realistic one. After each update you make, I usually go into the pak file and change some files so that the movement calculation system switches to squares instead of yards as my group uses the square system for movement. Would there be a possibility for a switch to be implemented within the ruleset, like a setting that can be changed?
If not - I can still modify the pak files as needed with each update so no fuss.My 2E WFRP Blog - https://periloustales.wordpress.com/
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November 16th, 2019, 22:58 #265
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Let me look, I had asked that very question before, what do groups use more. Let me see if I can make it an option or toggle.
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November 17th, 2019, 00:22 #266
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If you're taking requests... I have a small one!
I'm using the opposed combat rolls from Warhammer 4E, which in practice is a lot easier if you're not using the targeting system in the Combat Tracker. However, attack rolls don't include the degrees of success/failure unless you have a target selected.
Any chance you can add something like this on line 505 of "scripts/manager_action_attack.lua"? I don't think this should cause any issues for anyone, if you're cool with it.
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December 19th, 2019, 14:26 #267
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Great. Thanks for the honey
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December 24th, 2019, 22:32 #268
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Brent,
I have looked into the request, and rather than force the entire ruleset to use this method for outcome results, I am working with it to make it an option. Stay tuned. May have already been finished but work has crept in and taken me away.
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December 24th, 2019, 22:58 #269
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Much appreciated Paul!
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January 18th, 2020, 23:04 #270
Someone have the srd bestiary to warhammer fantasy 2ed?
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