Thread: DOE: OLE Extension
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November 2nd, 2016, 16:22 #11
Yeah that'd be cool, but at this stage the FG-engine won't support it (at least I'm pretty sure it won't) - we might be able to do it in FG-Unity, but that's a way-off yet.
Sorry.Dulux-Oz
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November 5th, 2016, 14:29 #12
What is an example of how this would be used? For clarity I read the setup and that looks straight forward. But I am not clear on how I woudl implement this in one of my campaigns.
Brice AKA BoringMadman
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November 5th, 2016, 14:35 #13
I'm using it for reference. For example, in my MOTD for tomorrow's session I'm giving a very high-level rundown of what changed with v 3.2. I'm also linking to the fg webpage that shows all of the changes in case any of my players want to see it. I also see the ability of linking to great pages for point buys during character creation. I always tell the players where to go as I have some "go to" web pages for point buys. Now, I could just include the link in a note or MOTD and wala!
Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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November 5th, 2016, 14:42 #14
Basically you can use it wherever you need to reference an external (to FG) document, video, or anything that you could normally access via a URL. Its basically the same type of thing as the DOE; Sound (which is used to access Syrinscape sounds via the Syrinscape Sound-URLs) but without the various "quirks" to make the DOE: Sound work.
Why don't you link to my Tutorial Videos from inside your campaign, or the 5E pdf rules, or even the Fantasy grounds website
Does that help?Dulux-Oz
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November 12th, 2016, 15:13 #15
Just created my first blank record inside the OLE tab.
When I click it, won't open, and the console report:
Script Error: [string "common/scripts/string_list_link.lua"]:55: attempt to index field '?' (a nil value)Last edited by Ixion77; November 12th, 2016 at 15:38.
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November 13th, 2016, 06:46 #16
Dulux-Oz
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November 13th, 2016, 10:37 #17
Attachment 16319
1. open OLE Links
2. in the OLE tab: right click > Create item
3. New OLE Link appear
4. left click on it
5. console open with error message
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November 13th, 2016, 12:00 #18
No no no no, don't do it that way (I'm actually trying to work out how to stop people from doing it that way in the code - that's why there is no green "Create" button when you click on the Edit Button on that first list)
If you would read the manual (and I know you haven't, because just about every question you've asked about the DOEs has been covered in the Manuals / on the Wiki Pages ) you would know the way to create an OLE Link is to go to the setup tab, create a new Entry, and then you have all the details in it complete you click on the "Create Link" button and THEN the OLE Link will appear in the OLE Links List - just like you do when creating SoundLinks from the DOE: Sound Extensions (its practically the same code I re-used for both Extensions).
Cool?Dulux-Oz
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Alpha-Geek
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November 13th, 2016, 12:14 #19
Curses on me, sorry for the wrong usage :P
For some strage reasons I was minding the Link extention working in a different way from the Sound extention.
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November 13th, 2016, 12:27 #20
<grin> It's cool - I'm just glad you like them and find them useful.
If I can ask, what were you intending to link in - others might find the info useful and maybe get inspired to try some things themselves.Dulux-Oz
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Alpha-Geek
ICT Professional
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LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
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