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October 28th, 2016, 21:17 #11
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October 28th, 2016, 21:18 #12
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October 28th, 2016, 23:39 #13"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
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March 5th, 2017, 07:13 #14
I'm having trouble getting it to work with TASagent's Vitality extension, has anyone seen this too?
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March 5th, 2017, 09:14 #15If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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March 5th, 2017, 14:59 #16
Are there any resources I can look at that will make me a little more competent modifying extension files? I'd like to try and fix it if possible but I don't have any experience...
EDIT: The Vitality extension by TASagent seems to work with 3.2 but there is still the compatibility issue...Last edited by trembot_89; March 5th, 2017 at 15:11.
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March 6th, 2017, 01:14 #17
- Join Date
- Oct 2014
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Thanks so much
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March 24th, 2017, 00:26 #18
So a buddy of mine and I were able to combine Theogeek's Improved Critical and TASagent's Vitality extension, but I only touched the parts that do the mechanical work so TheoGeek's Improved Critical isn't mentioned in the credits -- but I'd like to fix that before posting our mix up for download. Is it as simple as adding a few lines of text or am I going to have to roll up my sleeves?
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March 24th, 2017, 00:48 #19rob2e - Join me on Discord!
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March 27th, 2017, 02:54 #20
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