Thread: SW Global Effects extension
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October 26th, 2017, 22:19 #31
I haven't had time to check this out properly. However one thing that could be causing this is the fact that user MUST have combat tracker oe chase tracker open for these effects to have any effect on die rolls. This is stupid design that carried from ruleset code but doesn't have actual need to exist (anymore).
"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
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October 27th, 2017, 09:54 #32
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- Jun 2015
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I think you might be right, tried it with the CT open and things appear to be working. Limited test for now however.
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November 16th, 2017, 08:58 #33
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Is there a word/tag for Run rolls that I can use to apply a global modifier? Tried Pace, Run, Running? Wounds affects it, but I want to have debris mods. ?
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November 17th, 2017, 00:56 #34"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
Enhance your core Savage Worlds ruleset with SW Enhancement Extensions, get more to savage!
Want to create SW NPCs quickly? Use SW NPC Maker extension!
Want to prove your dices are cursed or blessed? Try out SW Roll Statistics
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November 17th, 2017, 04:01 #35
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I use global mods for things like Weak, poor and bad light, debris to slow movement or mod stealth, treacherous ground to mod Agility, Heat and gas to mod Vigour etc.
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May 1st, 2018, 06:00 #36
It seems like Global effects have an issue with the new update.
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May 1st, 2018, 07:43 #37
Update
New version available! This update makes the extension SavageWorlds v4.6 compatible.
Last edited by Ikael; May 1st, 2018 at 22:04.
"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
Enhance your core Savage Worlds ruleset with SW Enhancement Extensions, get more to savage!
Want to create SW NPCs quickly? Use SW NPC Maker extension!
Want to prove your dices are cursed or blessed? Try out SW Roll Statistics
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August 31st, 2019, 23:43 #38
Global Effects for SavageWorlds 5.1 available
New version of Global Effects extension is available. See the v0.7 version that was uploaded here.
Notice that this updated version is only compatible with SavageWorlds 5.1 version which is available in test channel."Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
Enhance your core Savage Worlds ruleset with SW Enhancement Extensions, get more to savage!
Want to create SW NPCs quickly? Use SW NPC Maker extension!
Want to prove your dices are cursed or blessed? Try out SW Roll Statistics
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September 2nd, 2019, 23:15 #39
New version of Global Effects available (v0.8). Get it from here. This update allows you to drag effects from master list and drop them to global effects.
UPDATE: 0.9 was released moment ago!Last edited by Ikael; September 6th, 2019 at 00:01.
"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
Enhance your core Savage Worlds ruleset with SW Enhancement Extensions, get more to savage!
Want to create SW NPCs quickly? Use SW NPC Maker extension!
Want to prove your dices are cursed or blessed? Try out SW Roll Statistics
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November 14th, 2019, 13:52 #40
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- Nov 2019
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Hi its really usefull ext. Can you make the same for dnd 5e? I didnt find any on forum. Tnx
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