Cosmere RPG Beta Launch
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  1. #1

    D&D Adventurers League mods on the DMsGuild

    Several D&D Adventurers League modules have been converted to the Fantasy Grounds .mod format and are now available as part of the adventure purchase on the DMsGuild.

    Adventure designers can convert or have their adventure converted for Fantasy Grounds and uploaded to the DMsGuild if they wish.

    There’s a couple of ways to go about this, if you’d like:

    1. Convert the adventure yourself within Fantasy Grounds, if you’re familiar with making adventure in it.
    2. Convert the adventure yourself, using tools to parse the PDF to the require XML files. This should only be done if you’re familiar with such tools, such as Par5e for Fantasy Grounds.
    3. Acquire the services of someone who can do the above. (feel free to offer your services below if you're able to do such a thing for the AL designers and how they can get in contact with you)


    Once converted they should be emailed to the DMsGuild product specialist be sure to include the file and a link to the DMsGuild product page of the adventure. Also, include any text you'd like for the updated product description. I used, "Also included in the purchase of this adventure is a version specially converted for use with the Fantasy Grounds virtual tabletop software. The converted adventure features all the text and maps from the original adventure along with cross-linking of monsters, spells, magic items, equipment, and story elements, plus the powerful rules automation for which Fantasy Grounds is known.".

    The updated adventures are available on the DMsGuild by Filtering by Virtual Table
    Last edited by Raddu; October 5th, 2016 at 21:49. Reason: Added the DmsGuild Filter for VTT

  2. #2
    Greetings! I am currently offering my services converting the Adventurers League content to Fantasy Grounds modules for sale on the DM's Guild website. I have already converted a few and they are currently listed on the website. If you are interested in this then please contact me at [email protected] for more information.
    FSHSchmo's Amazing Tabletop Discord Server - https://discord.gg/7RMAXfgSqd
    FSHSchmo's Amazing Tabletop Stream - http://twitch.tv/fshschmo
    FSHSchmo's Amazing Tabletop Podcast is available on
    Amazon Music/Audible, Apple Podcast, Google Podcast, Podbean, & Spotify.

  3. #3
    Quote Originally Posted by Raddu View Post
    Several D&D Adventurers League modules have been converted to the Fantasy Grounds .mod format and are now available as part of the adventure purchase on the DMsGuild.

    Adventure designers can convert or have their adventure converted for Fantasy Grounds and uploaded to the DMsGuild if they wish.

    There’s a couple of ways to go about this, if you’d like:

    1. Convert the adventure yourself within Fantasy Grounds, if you’re familiar with making adventure in it.
    2. Convert the adventure yourself, using tools to parse the PDF to the require XML files. This should only be done if you’re familiar with such tools, such as Par5e for Fantasy Grounds.
    3. Acquire the services of someone who can do the above. (feel free to offer your services below if you're able to do such a thing for the AL designers and how they can get in contact with you)


    The current adventures available are*:
    DDEX1-12 Raiders of the Twilight Marsh (5e) converted by Chris Jernigan
    DDEX2-12 Dark Rites at Fort Dalton (5e) converted by Chris Jernigan
    DDEX2-16 Boltsmelter's Book (5e) converted by Chris Jernigan
    DDEX3-11 The Quest for Sporedome (5e) converted by Chris Jernigan
    DDEX03-15 Szith Morcane Unbound (5e) converted by Chris Jernigan

    If you as a designer upload your adventure please comment and I'll update this list. Or if you as a purchaser notice a designer has updated please comment.

    Looking at this from the consumer angle (rather than from the developer angle) I have a couple of questions. If I purchase the entire season (at a discount from the individual adventure price) do I get the modules -- how about the modules that aren't yet added to the list? I'm happy to purchase them one by one...if I must.

  4. #4
    This is from OneBookShelf/DMsGuild
    Any time a FG file is added to an existing adventure, the FG file will go out free to all previous purchasers.

    Anyone who purchases an adventure whether as a single or in the season bundles get the same product and therefore all the files and future file updates for each constituent adventure in the bundle.

  5. #5

  6. #6
    This news is amazing. I have purchased all the things (technically I had already purchased all the things, but the updates are great.)

    It was even greater when I was able to discern where my module folder was... Happy day!

    One issue: Dark Rites at Fort Dalton is only 86k because it contains no images or maps. Was that intended? And are the maps available anywhere?

  7. #7
    Quote Originally Posted by gm_chris View Post
    This news is amazing. I have purchased all the things (technically I had already purchased all the things, but the updates are great.)

    It was even greater when I was able to discern where my module folder was... Happy day!

    One issue: Dark Rites at Fort Dalton is only 86k because it contains no images or maps. Was that intended? And are the maps available anywhere?
    There were no maps with the original adventure.
    FSHSchmo's Amazing Tabletop Discord Server - https://discord.gg/7RMAXfgSqd
    FSHSchmo's Amazing Tabletop Stream - http://twitch.tv/fshschmo
    FSHSchmo's Amazing Tabletop Podcast is available on
    Amazon Music/Audible, Apple Podcast, Google Podcast, Podbean, & Spotify.

  8. #8
    Both of my adventures have been updated:
    DDEX3-05 Bane of the Tradeways
    DDAL04-04 The Marionette

  9. #9
    Updated the main post with 3-1, 3-2, 3-5, and 4-4.

  10. #10
    Am I correct in believing that I could buy one of these mods and with my current subscription(full), I'd be capable of running it for others?

    I have the PHB so they could make characters too, but I don't need anything else to run, right? Monsters and everything's already in there, yea?

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