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  1. #1

    How do you do the flame/burst template powers

    I got a bit of a question for you all, I am getting ready to run my first game of deadlands. How do you template of the flame attack? All I could think of was to importing a flame png and just using that, but you wouldnt have fine control over the rotation.

  2. #2
    Mask_of_winter's Avatar
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    Right-click on the map, select pointers.
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  3. #3
    Well that just confirms i'm a dolt. Got so used to just using both mouse buttons in 5e I never even though of going to that menu lol, thanks Mask!!

  4. #4
    Quote Originally Posted by Hurske View Post
    Well that just confirms i'm a dolt. Got so used to just using both mouse buttons in 5e I never even though of going to that menu lol, thanks Mask!!
    Not at all... there are a lot of "hidden" features that you don't know about until you know about them... I just (re-)learned this one myself a few weeks ago.

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  5. #5
    hello,
    Whenrigh-clicking on a map and selecting eg. the cone pointer, it drags a cone that I can rotate, but the size won't change.And cCan the 'wide' be modified ? I tried with different grid sizes but, it remains the smae size. Is it sth I'm missing ?
    I remember I read somewhere that the squares touched by the cone would be colored. Do I remember well ?
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  6. #6
    damned's Avatar
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    Hi dragonheels you cannot adjust the angle of the cone - you can scale it up/down in size but the angle remains the same.

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  7. #7
    Thanks Damned. How can I scale it down ?
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  8. #8
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    Quote Originally Posted by dragonheels View Post
    Thanks Damned. How can I scale it down ?
    Click and drag the control box on the arc.

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  9. #9
    Doesn't seem to work on my side. Click and drag can make it rotate only
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  10. #10
    damned's Avatar
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    What ruleset are you using and do you have any extensions loaded?

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