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September 21st, 2017, 00:43 #11
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September 21st, 2017, 05:42 #12Ongoing Campaigns:Zeitgeist Adventure Path|:|4e Tyranny of Dragons || Finished Campaigns:Tyranny of Dragons|:|Rage Of Demons
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June 11th, 2018, 00:42 #13
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June 11th, 2018, 00:46 #14
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This would work a lot better if we could modify proficiency like we can with AC. In fact, there are a lot of monsters that temporarily reduce a characters base attributes so it would be nice to have an effect like
prof: -1
Or
STR: -1
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June 11th, 2018, 01:26 #15
Attribute effects have been there since day 1. See the "Abilities" section of the "Modifiers" table here: https://www.fantasygrounds.com/wiki/...ects#Modifiers STR: -1 is exactly what you'd use.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 11th, 2018, 05:06 #16
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Cool thanks for pointing that one out. But that illustrates my point.
We can alter and tweak so much under the hood that the omission of the ability to tweak proficiency is pretty glaring. I'm running a 5e campaign using rules to extend play past lv20 but the proficiency is hard coded to increase by 1 every 5 levels even though I don't want it to go up past +6.
Not trying to be a **** about it. Just trying to voice a request for me and others like me who want to use material that isn't exactly official.
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June 11th, 2018, 05:27 #17
I was purely letting you know that your request for attribute modifiers was present in the system and had been for a while.
Otherwise, for proficiency, I suggest you add your request to the FG wishlist here: https://fg2app.idea.informer.com/Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 11th, 2018, 05:27 #18
Everything is possible crankdawg47 but it all requires coding and there is a finite limit on the resources available.
The team have to prioritise what they can and what they do implement.
Add your request to the Wishlist so that the devs can see it and others can vote on it.
https://fg2app.idea.informer.com/
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June 11th, 2018, 05:42 #19
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June 11th, 2018, 08:58 #20
You probably should watch video 8 in this series which shows you exactly how to use effects to alter proficiency bonuses
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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