Thread: Next Module Conversion
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May 16th, 2016, 14:19 #11Ultimate License Holder--All can play in my games.
Need Help as a GM, PM me and I will give as much assistance as I can to get you started.
COMPLETED PROJECTS--Fifth Edition Foes (Frog God Games) 5E. Quests of Doom Volume 1 (Frog God Games) 5E, Quests of Doom Volume II (Frog God Games) 5E.
CURRENT PROJECTS--Quests of Doom 3 & 4 (Frog God Games) 5E.
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May 16th, 2016, 14:28 #12
- Join Date
- Apr 2016
- Posts
- 3
Maybe something for Interface Zero 2.0.
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May 16th, 2016, 14:46 #13
I personally don't care for IZ, so I didn't buy it. Right now I'm concentrating on converting material of which I own a copy.
I was considering it because I have all the pdfs from the KS and with it being the 40th anniversary of Verdunn during the KS it seemed like good timing to throw some weight behind it and get it running on FG. I have the PG converted to word already to start getting it entered but right now I'm working with an artist for the last bits to get a theme for pirates which will come with the Setting completed. Pirates is up for QA but this being my first project I am sure Smiteworks will have some pointers for me which I will have to resolve before I start working on WW1. Once the theme is 100% I'll be doing the published adventures for Pirates, but that should take me less than a week for all of them. While they are in QA I can get WW1 started.
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May 16th, 2016, 15:02 #14Ultimate License Holder--All can play in my games.
Need Help as a GM, PM me and I will give as much assistance as I can to get you started.
COMPLETED PROJECTS--Fifth Edition Foes (Frog God Games) 5E. Quests of Doom Volume 1 (Frog God Games) 5E, Quests of Doom Volume II (Frog God Games) 5E.
CURRENT PROJECTS--Quests of Doom 3 & 4 (Frog God Games) 5E.
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May 16th, 2016, 15:03 #15
Lol.. yep, case of the internet dumb took hold. Doing too many things at once!
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