View Poll Results: How should Autosounds Trigger?
- Voters
- 49. You may not vote on this poll
Multiple Choice Poll.
Thread: DOE: Sound Extension
-
May 26th, 2016, 10:33 #101
When setting up a full adventure with pins I name all my entries like this:
ENC: 001 Bugbear Ambush
ENC: 002 Sneak Thief
STORY: 001 Secret Entrance
STORY: 002 A Warning From the Past
TRAP: 001 Snake Pit
This allows me to quickly know what pin is for what as I hover over them.
-
May 28th, 2016, 07:36 #102
What an awesome extension!
For what is worth, as feedback: right now this "bug-functionality" makes the windows media player app to annoyingly pop up over the FG interface each time I activate a local sound. The same thing happens with Soundcloud links, but then it's the web browser instead. I wonder if there's a way to avoid it. Perhaps in the new version?
Warm regards"We adore chaos because we love to produce order."
M.C. Escher
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle."
J. M. Caparula / Scott Haring
"It emerges that physics is basic but inessential; that is the crucial fact."
Wolfgang Smith
-
May 28th, 2016, 08:37 #103
-
May 28th, 2016, 09:16 #104
All I can suggest is have the "other app" already loaded and minimised / in the background - I don't know if this'll work to solve this issue, but there's nothing else I can do (due to not being able to manipulate "other apps" from insode FG, only get them to open a given file, like SS playing sounds).
But I'm glad you like itLast edited by dulux-oz; May 28th, 2016 at 10:28.
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
-
May 28th, 2016, 10:10 #105
Yeah, I like it a lot. Adding powerful features to Fantasy Grounds is no little thing!
Even minimized or in the background, with the activation of each sound the media player pops again over the interface of Fantasy Grounds. Of course somehow Syrinscape avoids this, but I think it may be a sort of specific feature of the app."We adore chaos because we love to produce order."
M.C. Escher
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle."
J. M. Caparula / Scott Haring
"It emerges that physics is basic but inessential; that is the crucial fact."
Wolfgang Smith
-
May 28th, 2016, 10:10 #106
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
-
May 28th, 2016, 13:33 #107"We adore chaos because we love to produce order."
M.C. Escher
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle."
J. M. Caparula / Scott Haring
"It emerges that physics is basic but inessential; that is the crucial fact."
Wolfgang Smith
-
May 28th, 2016, 13:49 #108
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
-
May 29th, 2016, 02:36 #109
Is the Sound Board exportable like a normal module?
I was hoping to creating a base sound set/location set that I could then import into all of my campaigns and apply to various locations. I exported and created a module, but the Sound Board didn't show up once opened.
EDIT: Oh I see now, it's coming soon with the next release. Should I go ahead and make up my base sound set and then update when the release comes out to export it? Or will that wipe what I create?Last edited by Koreapsu; May 29th, 2016 at 03:05.
-
May 29th, 2016, 05:04 #110
You sound be fine too create it now
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks