View Poll Results: How should Autosounds Trigger?
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Thread: DOE: Sound Extension
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July 30th, 2019, 07:26 #1491
Hi Everyone,
Just a quick note to let you all know that the DOM SoundLink Library - a Module of all of the available Syrinscape SoundLinks pre-packaged as DOE: Sound SoundLinks - has just had this month's Edition (August 2019) put up on DM's Guild (here) - yes, I know; a few days early - but what the hay.
This latest edition now has over 6400 Soundlinks from all 132 Sci-Fi Soundsets and all 314 Fantasy Soundsets.
(It's also a great way to support all the work I do on the DOEs/DORs and all the other things I do for the Community. :-) )
Note that you still need Syrinscape Desktop App to use the Library as it only contains the SoundLinks, not the Syrinscape Sounds themselves (this, along with the DOE:Sound, does *NOT* work with the Syrinscape Online Player, only the Desktop App).
CheersLast edited by dulux-oz; July 30th, 2019 at 16:35.
Dulux-Oz
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August 9th, 2019, 15:11 #1492
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dulux-oz,
Side note, I have been having problems with discord, and was looking into Syrinscape online. After reading a ton of forums last night I found that there is a way to do it, BUT that you prefer the desktop app using teamspeak. So I have setup my own Teamspeak server (should I, or would paying for a host be better?) and was wonder if you had a location I can look at to learn how to do the multiple channels, one for voice and one for computer (Syrinscape )?
Thanks!
Gabe
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August 9th, 2019, 15:44 #1493
Syrinscape has a writeup here https://forum.syrinscape.com/t/syrin...nline-play/424
Basically, you need to make sure you are using one of the virtual audio cables and have syrinscape outputting using the virtual audio cable. from within teamspeak, you go to options and set up an additional capture profile. so you have one for your voice, and one for syrinscape. in the one for syrinscape, select the virtual audio cable as the capture device. For the one for your voice, set your mic as the capture device.For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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August 9th, 2019, 15:45 #1494
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thank you! I will play with it tonight.
PS any opinion on personal server vs paid one?
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August 9th, 2019, 15:53 #1495
if you have the capability and bandwidth, I'd host it myself. I have my own private TS server that I mess around with, but I am not currently using it in game.
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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August 9th, 2019, 16:20 #1496
So I've actually got a really detailed step-by-step write-up on how to do all of this I'm getting ready to put up on the Wiki - so keep an eye out for that.
And why don't you use the FGCon Teamspeak Server - I do. It's free for FG Community Users and active 24*7*365 (baring accidents, which don't happen that often). Just search these forums ("FGCon Teamspeak" would be good terms) for the full details.
CheersDulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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August 9th, 2019, 18:08 #1497
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- Jan 2017
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I will! Thank you!
I was going to set it up this weekend, but still looking forward to it the instructions. I am trying to learn now how to tweak the quality lol
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August 9th, 2019, 22:10 #1498
I finally got Syrinscape, iTunes and VLC to provide sound effects via Discord PTB to my regular Discord server for my campaign sessions.
I am using Dulux's Sound Extension with his DMG Sound Module to enable chat window effect triggers and it all works great!
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August 10th, 2019, 14:57 #1499
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August 20th, 2019, 14:51 #1500
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Holding till PF2.0 compatibility, good work!
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