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  1. #61
    Quote Originally Posted by damned View Post
    This extension adds an editable field called Hero Points to CoreRPG based Character Sheets.
    It works with (at least) CoreRPG, 3.5E, 4E, PFRPG, Call of Cthulhu, Castles & Crusades (but not 5e due to the character sheet design of 5e).

    The name can be edited to any name (eg Luck Points, Favour, Boons, Second Chance) and points can be edited by the player.
    The player can double click to roll and will receive a simple message to the chat window and the points will be reduced by one.



    Added a separate version for 5e and for Savage Worlds.

    408
    Figure out how to make the Hero Points for 5e work. You have to download the file, go to our downloads on your MAC or PC, change the .ext to .zip. Then unzipped the file. Copy & Paste or move the HeroPoints5e folder to the Extensions folder in Smiteworks file. I did an update on the Fantasy Ground, launched it, Clicked Host Campaign, Checked the "Hero Points for 5e" option, and then "Start". It will show up at the top of the character sheet. I believe I explained it fairly well. Hope that helps.
    Lynn Skelton
    "MrDndTomball"

  2. #62
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    Quote Originally Posted by MrDndTomball View Post
    Figure out how to make the Hero Points for 5e work. You have to download the file, go to our downloads on your MAC or PC, change the .ext to .zip. Then unzipped the file. Copy & Paste or move the HeroPoints5e folder to the Extensions folder in Smiteworks file. I did an update on the Fantasy Ground, launched it, Clicked Host Campaign, Checked the "Hero Points for 5e" option, and then "Start". It will show up at the top of the character sheet. I believe I explained it fairly well. Hope that helps.
    Welcome MrDndTomball

    You should just need to place the extension as it is - in its .ext form in the extensions folder.

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  3. #63
    Quote Originally Posted by damned View Post
    Added a separate version for 5e and for Savage Worlds.
    Thanks, great extension!

    damned, have you added a separate version for Savage Worlds for any reason? Is that related to the way SW captures the chat? Because here I have a problem with another extension and maybe it is related, please take a look here if you have time:

    https://www.fantasygrounds.com/forum...-the-contrary)
    Last edited by lozanoje; April 12th, 2020 at 00:18.

  4. #64
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    Quote Originally Posted by lozanoje View Post
    Thanks, great extension!

    damned, have you added a separate version for Savage Worlds for any reason? Is that related to the way SW captures the chat? Because here I have a problem with another extension and maybe it is related, please take a look here if you have time:

    https://www.fantasygrounds.com/forum...-the-contrary)
    lozanjoe AudioSeer cant work with SaWo because of things in SaWo. It will require a separate version of AudioSeer so you will need to see if that is on Celestians radar or not.

    For this extension it is different because the positioning of elements in the top section of the SaWo character sheet is different to most other rulesets.

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  5. #65
    Quote Originally Posted by damned View Post
    lozanjoe AudioSeer cant work with SaWo because of things in SaWo. It will require a separate version of AudioSeer so you will need to see if that is on Celestians radar or not.
    Thank you for checking, I think celestian is investigating the issue with SW; currently he is not sure why it doesnt work.

  6. #66
    I seem to have an issue where this extension changes how character sheets resize in Fantasy Grounds Unity (maybe this is already known). When in Unity, extending the character sheet wider to the right only changes the right most side of the sheet. Here's the start (using Morecore)...

    SHEET1.jpg

    Here's the sheet enlarged.

    SHEET2.jpg

    Here's the sheet enlarged in Classic showing the even change across the whole sheet.

    SHEET3.jpg

    I had the same thing happen with another character sheet in BRP (but it was easier to demonstrate with this sheet). Anyway, not sure how much it impacts things for most people, but was one thing I just noticed when I turned it on in BRP. Thanks.

  7. #67
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    You should not use this extension in MoreCore - it is builtin to MoreCore already.
    BRP was not a CoreRPG ruleset until recently and I dont own that ruleset so Im afraid I havent tested it there...

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  8. #68
    Apologies, I wasn't more clear. I don't have it enabled with Morecore, I saw that it was built in already. When I activated it in BRP, I noticed the same behavior in BRP and Morecore with extending the width of the character sheet and thought that might be the common link that caused the same behavior in both rulesets in Unity. Thanks.

  9. #69
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    I dont think its an issue with Hero Points but I do see the column resize anomolay in MoreCore on FGU. I will investigate over the weekend.

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