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  1. #11
    Trenloe's Avatar
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    Quote Originally Posted by damned View Post
    I tend not to use it if Ive been removing or softening grids though as it brings em back to life!
    I think you need to do a map image manipulation thread.
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  2. #12
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    Quote Originally Posted by Trenloe View Post
    I think you need to do a map image manipulation thread.
    I can start one but what I know is only a fraction of what some of you guys do.... I know what works for me but there is plenty I dont know...

  3. #13
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    Quote Originally Posted by damned View Post
    I can start one but what I know is only a fraction of what some of you guys do.... I know what works for me but there is plenty I dont know...
    Please start it and people can add to it. You've obviously got some good ideas about what to apply when sizing up, how to reduce the appearance of a grid, etc.. Those are all very handy tips to share.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  4. #14
    Quote Originally Posted by Chorpa View Post
    I am preparing the last part of Hook Mountain Massacre adventure from the Pathfinder Rise of the Runelords Adventure Path. The maps I pulled from the PDF doesn't translate well with the 10 foot grid into FG so I was wondering if anyone have another good map of the Clanhold (preferably with no or 5 foot grid). It would save me the tedious work of having to recreate the map in CC3.
    Here is a bunch of maps for RoTL, scroll down the page looking for DigitalMystics Post, you can't miss it it has a lot of map links.

    But, I believe this is the map you are looking for specifically?
    Last edited by Ferrin; August 11th, 2016 at 23:27.

  5. #15
    Wow. ha. This stuff is all way over my head. I'm lucky someone told me about the mapalign tool, and dungeonpainter lets you choose the number of pixels of your map. So I can match the squares exactly to the number of pixels I chose when I made the map. But unsharpers, etc. ha. Yeesh!

    Rather than start a whole new thread, I'll just ask y'all here. What do you guys do as far as maps with secret doors, etc, when you're making a campaign (especially one you'll share with others). Do you just upload the map with indicators, and tell the people to use a mask to cover them? Or do you supply a GM's map and a player's map?
    Last edited by Milke; August 12th, 2016 at 00:40. Reason: scatterbrained

  6. #16
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    I rarely do GM maps any more - I just use the Pins to tell me the info I need.
    If I have a map with a secret door I omit the door completely and place a pin there That way the wall is indistinguishable to the players eyes and reduces meta gaming.
    Especially if you are mapping with pyromancers - thats what I would do.

  7. #17
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    I do both. Mainly because as a GM I fail to realize that a pin might represent a secret door.

    If you do both or just use pins depends on your audience, IMO. If you are doing it for yourself, then do whichever makes the most sense to you. If you are looking to distribute it to others, then I would do both, a GM map and a Player map with pins.

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  8. #18
    I have the PDF Folio for RotRL anniversary edition, that lets you pull out the map tags and all that jazz from the official maps. But yea, otherwise I don't do GM maps in the VTT itself. I just use pins (with notes) and have the GM version printed or the PDF open while I run the adventure.

  9. #19
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    Quote Originally Posted by Milke View Post
    What do you guys do as far as maps with secret doors, etc, when you're making a campaign (especially one you'll share with others). Do you just upload the map with indicators, and tell the people to use a mask to cover them? Or do you supply a GM's map and a player's map?
    If the map has spoilers on it, then I'll usually create a GM version (usually scaled down in size a bit, as this is just a quick reference view) and a player version with the spoilers removed. If these are embedded in the map, then you'll need to use a graphics app clone tool - Xorn shows how to do this starting at 2:50 in this very handy video on map prep here: https://www.fantasygrounds.com/filel...rescale-1a.wmv It's shown using Paint Shop Pro, but the same process can be used with the clone tool in GIMP! for example.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  10. #20
    Quote Originally Posted by Ferrin View Post
    Here is a bunch of maps for RoTL, scroll down the page looking for DigitalMystics Post, you can't miss it it has a lot of map links.

    But, I believe this is the map you are looking for specifically?
    Yes that was exactly the map I was looking for. Thanks. Plenty of other good tips too.
    Unfortunately our Rise of the Runelords campaign has come to a stop. To much bad attendance toward the end and hard to plan in dates for gaming especially when I have other groups competing for time to play so took the decision to end the campaign. But will probably revisit the campaign in the future. Got damn I will complete the the full campaign at least once!

    Now I am eagerly awaiting a ruleset for Mythras (Old RuneQuest 6) for Fantasy Grounds since that is the current game we run.
    Last edited by Chorpa; August 15th, 2016 at 09:12.

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