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March 28th, 2016, 21:03 #21
Looks pretty sweet
Ultimate License Holder
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March 29th, 2016, 00:39 #22
Cheers!
Finished off the formatting of the Combat Section, and half way through the Encounters...
Attachment 13601
So tomorrow should bring Encounters finished, then onto Equipment....
But I need to sleepRuleset and much more content built for FGU.
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March 29th, 2016, 14:11 #23
Looking really nice!!!
Hopefully I get a chance to actually play when you are done.Ultimate License Holder--All can play in my games.
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CURRENT PROJECTS--Quests of Doom 3 & 4 (Frog God Games) 5E.
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March 29th, 2016, 14:47 #24
I *should* finish off the formatting changes this week, and then it's back to scripting. Going to update the Character Sheet so that it flows a bit better, and I've decided that Psi Talents will not work like skills, but more like Spells, so you'll drag them into the sheet.
Plenty to do, but hoping for end of April for beta-testing it.Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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March 30th, 2016, 01:31 #25
Got some more done this evening, alas it's 1:30am and I gotta get some sleep cos I'm in work in 7 hoursish.
Managed to finish off the Encounters and Dangers section, and almost finished the Equipment section.
Here's a screeny:
Attachment 13621
So tomorrow, finish Equipment, start to format up the Spacecraft Chapters...that leaves Psionics, Trade and World Creation.
Cheers
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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March 31st, 2016, 00:32 #26
Greetings,
Got more done that I thought I would tonight!
Here's a screeny:
Attachment 13634
Equipment chapter is finished, and I'm about 40% of the way through re-formatting the Spacecraft Chapters (Design is all done - going through Operations now).
Should be done for the weekend, so I can then focus on the scripting. I'm revising Psi-Talents and tidying up the character sheet.
Cheers
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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April 4th, 2016, 12:30 #27
this looks great and its for the latest version, if you need any volunteers for UK friendly times play testing......
Ultimate licence
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April 4th, 2016, 12:32 #28Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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April 6th, 2016, 01:22 #29
Just wanted to say thanks for doing this! I look forward to seeing it in action.
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April 6th, 2016, 01:24 #30
Not a problem! Just wish I had a time machine.
The Rulebook is all formatted, just fighting with Equipment at the moment, then need to get NPC's sorted, then Combat Tracker... and then we're in Beta.
Just doing a CoC module but should be clear in a few days and back onto this baby!
I also plan to convert 2300AD, and then the new Edition Traveller, plus a number of adventures I have for 1st Edition.Ruleset and much more content built for FGU.
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