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  1. #11
    dulux-oz's Avatar
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    This is the LPak for the French language for the CoreRPG Ruleset (and all child-Rulesets).

    Thanks to Markjan and Rule of Three for the translations and Jean-Yves G. (kael79) for posting the raw files.

    The LPak attached below is NOT complete: it has not gone through the LPak Project/Program Process, so has been designated v0.1 and given a Status of "Not Current", but it is usable.

    If someone would like to complete the LPak Project/Program Process then this would be appreciated.


    Previous Version Downloads: 6
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    Last edited by dulux-oz; January 10th, 2016 at 03:49.
    Dulux-Oz

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  2. #12
    dulux-oz's Avatar
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    This is the LPak for the French language for the 3.5E DnD & Pathfinder Rulesets.

    Thanks to Markjan and Rule of Three for the translations and Jean-Yves G. (kael79) for posting the raw files.

    The LPak attached below is NOT complete: it has not gone through the LPak Project/Program Process, so has been designated v0.1 and given a Status of "Not Current", but it is usable.

    If someone would like to complete the LPak Project/Program Process then this would be appreciated.


    Previous Version Downloads: 5
    Attached Files Attached Files
    Last edited by dulux-oz; January 10th, 2016 at 03:50.
    Dulux-Oz

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  3. #13
    Hello,

    LPak_French_5E in WIP, but due to end-of-year holidays, will not been delivered before January

    Question : I download the LPak Framework but it contains only the strings files. Where can I find the XML files ?

    I may need some help to confirm some of my translation. If anybody is interested, please, let me know.

  4. #14
    dulux-oz's Avatar
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    Quote Originally Posted by yac View Post
    Hello,

    LPak_French_5E in WIP, but due to end-of-year holidays, will not been delivered before January
    That's cool - welcome aboard

    Quote Originally Posted by yac View Post
    Question : I download the LPak Framework but it contains only the strings files. Where can I find the XML files ?
    Sorry, they should have been included on Post #2 - they are now.

    Cheers
    Last edited by dulux-oz; December 22nd, 2015 at 11:53.
    Dulux-Oz

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  5. #15
    Thanks for the XML files.
    Another question : do you know where I can find the string name for effect/condition in 5E (Blinded, Invisible, Charmed, Paralysed, Cursed, ...) ? I can't find them and can't apply any translation.

  6. #16
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    Quote Originally Posted by yac View Post
    Thanks for the XML files.
    Another question : do you know where I can find the string name for effect/condition in 5E (Blinded, Invisible, Charmed, Paralysed, Cursed, ...) ? I can't find them and can't apply any translation.
    I think that's one of the hard-coded translations that were mention for Phase 3 - we'll have to go looking in the code for them
    Dulux-Oz

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  7. #17

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    Hello,

    i will create the LPak extension for CoreRPG, 3.5E/PFRPG, 4E, 5E and Numenera for the German language.

    There is already an extension for PFRPG created by Lule a member from the german RPG forum "www.drachenzwinge.de", I have the rights to use his translated texts for which the copyrights are by www.drachenzwinge.de (see announcement of the extensions).

    --------------
    UPDATE 02/05/17:

    Current LPak Versions for Fantasy Grounds v3.2.2:
    Attached Files Attached Files
    Last edited by drvolk; February 5th, 2017 at 12:42. Reason: Update LPak for FG3.2.2+

  8. #18
    dulux-oz's Avatar
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    Hi drvolk,

    Try the XML codes for the umlats - I don't know if it'll work with the current FG engine (not all of them do, but this should be changed when we move to the Unity platform) but try it and see.

    Do another "announcement" tag for the extra copyright - I'll check it out once you've got things done and we'll change it if necessary.

    And welcome aboard

    Cheers
    Last edited by dulux-oz; December 23rd, 2015 at 10:21.
    Dulux-Oz

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  9. #19
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    Quote Originally Posted by dulux-oz View Post
    Try the XML codes for the umlats - I don't know if it'll work with the current FG engine (not all of them do, but this should be changed when we move to the Unity platform) but try it and see.
    The codes would prolly still work under Unity but you would in future (hopefully) be able to use the full character set and not have to do this...
    Great job too guys.

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  10. #20

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    German language pack for CoreRPG and 3.5E uploaded, look at post #17.

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