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January 30th, 2016, 01:24 #101
- Join Date
- Aug 2009
- Posts
- 32
Any idea on when this will be available?
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January 30th, 2016, 02:05 #102
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January 30th, 2016, 02:29 #103
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,561
It's one of those projects, where it will be ready when it's ready.
We're still in the prototyping stage on several of the subsystems within Unity, so we'll know more on schedule as we resolve and determine final implementations.
We're also working to keep the current product growing and getting better, so it doesn't stagnate while we're working on new code. Carl has been reworking a lot of the initial Unity port, so that the performance is what everyone expects for the UI.
Regards,
JPG
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January 31st, 2016, 22:00 #104
I believe the phrase you were looking for Moon Wizard was... FG Unity, Soon™
I know it's often said around these parts, but you guys really do an amazing job for a small team and it's definitely appreciated. I'm really looking forward to all the improvements that the move to Unity will offer, as well as the potential new features that will become possible/reasonable.
Keep up the good work!
-PopinFRESH
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February 3rd, 2016, 16:34 #105
As a proud user of Fantasy Grounds and a bunch of 5E stuff from the store (HotDG, RoT, PHB, MM) how will the merger effect our existing stuff. Will they also update with everything else? Also will we be able to add awesome lighting effects to our 2D maps as you could with 3D (dynamic tokens 2D & 3D).
I am a bit old school when it comes to maps... the transition to virtual tokens is still a think with my players.
(note: I use Fantasy Grounds projected with a group in the same room)
ThanksPatou a.k.a: Patmaster
Challenging players since 1987
2E, 3.5E & now 5E
https://twitter.com/PatouLeFou
Discord = @PatouLeFou
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February 3rd, 2016, 16:45 #106
The first stage is to continue to support all the existing 2D assets and then enhance those. Eventually we will start adding additional options for 3D assets. As Moon Wizard stated, we still have a lot of work to do and work is ongoing.
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February 3rd, 2016, 16:49 #107Patou a.k.a: Patmaster
Challenging players since 1987
2E, 3.5E & now 5E
https://twitter.com/PatouLeFou
Discord = @PatouLeFou
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February 4th, 2016, 13:53 #108
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February 7th, 2016, 12:39 #109
- Join Date
- Mar 2014
- Posts
- 11
Looking forward to this. I've been following Technical Illusions CastAR augmented reality system for a couple of years now. It is pretty much designed for role-playing games and already has a Unity SDK plug-in, so I'm hoping this will bring the awesomeness that is FG to virtual (but social) 3d gaming. It will be expensive to buy a set of glasses for the table, but it's the fulfillment of years of 'wouldn't it be cool if...'!
Last edited by Hadje; February 7th, 2016 at 12:42.
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February 8th, 2016, 20:22 #110
Wish I could contribute somehow. Very exciting.
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