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  1. #1

    Magic points pool

    We are using the optional point buy based system for magic rather than spell slots. Has anyone come up with the best way of representing this in FG? Or we just have to manually keep track of it?
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  2. #2
    You could handle like a magic item with charges.

    Set up a new spell class and under PRPERATION mode you can change the number of points/day. This way the player can tick off how many points he is using, you can see that he has done so in chat and when you do a rest it will replenish automatically depending on how you set it up.

    Alternatively, you could create an effect in the combat tracker with MAGIC POINTS; 12 and then adjust manually as they are used/replenished.

    I am sure others will also have ideas on how they would handle it.
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