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  1. #501

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    Double clicking works.

    I didn't think of that because of either: A) I didn't think of it because somehow I thought the book was required since the ruleset is based off something older than core or B) I am a lazy bastard that didn't make a thumbnail for the module, so it slipped my mind... *grins*

    But I am very very happy that it is possible!


    Vires Animi

  2. #502
    Trenloe, when I click on the thread to download V2...I get a weird blank page. Do I need permission to download it?
    Cross-examining Lawyer: Mister Cogburn, in your four years as US Marshal, how many men have you shot?
    Rooster Cogburn: Shot? Or killed?
    Cross-examining Lawyer: Let us restrict it to killed so we may have a manageable figure!

  3. #503
    Trenloe's Avatar
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    Quote Originally Posted by Meliath1742 View Post
    Trenloe, when I click on the thread to download V2...I get a weird blank page. Do I need permission to download it?
    You don’t need permission. It’s a shared google drive link.

    Try a different browser and/or force refresh the blank page with CTRL+F5.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  4. #504
    Thanks, that did it! Chrome was glitched...weird.
    Cross-examining Lawyer: Mister Cogburn, in your four years as US Marshal, how many men have you shot?
    Rooster Cogburn: Shot? Or killed?
    Cross-examining Lawyer: Let us restrict it to killed so we may have a manageable figure!

  5. #505
    First of all, I'd like to thank you for making this awesome ruleset.
    Second, I'd like to ask if there's a way to alter the "What Skill" entry in the "Weapon" tab on the items. You see, I'm using the ruleset to play Genesys and in my sci-fi campaign I've separated the ranged weapons by type(e.g. plasma, laser), I can alter the compat skills in the character sheets, but the list in the items won't show those as options. Is there a way to alter that?

  6. #506
    Trenloe's Avatar
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    Quote Originally Posted by Samzagas View Post
    First of all, I'd like to thank you for making this awesome ruleset.
    Second, I'd like to ask if there's a way to alter the "What Skill" entry in the "Weapon" tab on the items. You see, I'm using the ruleset to play Genesys and in my sci-fi campaign I've separated the ranged weapons by type(e.g. plasma, laser), I can alter the compat skills in the character sheets, but the list in the items won't show those as options. Is there a way to alter that?
    For what you can do with this ruleset to play Genesys see this thread: https://www.fantasygrounds.com/forum...uleset-to-play
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  7. #507

  8. #508
    I'd like to know if you can import the characters created through the SWCharGen program into the Star Wars ruleset

  9. #509
    Trenloe's Avatar
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    Quote Originally Posted by yako2020 View Post
    I'd like to know if you can import the characters created through the SWCharGen program into the Star Wars ruleset
    Nope. The PC entry video in post #1 shows you how to do it manually.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  10. #510
    Is there any possibility of Star Wars becoming a more organized and CoreRPG-based Ruleset in the not-so-distant future?

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