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  1. #1

    How to use actions "Delay" and "ready an action"

    Hi everyone

    We have just started playing and in combat we where not able to find any easy way to use "delay" or "ready and action" in combat so it was visible that the character/monster was using that action.

    Is the only way just to remember or is it just us that have missed it?

    Thanks
    Andreas

  2. #2
    Trenloe's Avatar
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    May 2011
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    There's not specific functionality within the ruleset to track this. You could put an effect on the creature to remind you - this would just be a label effect such as "delaying".
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  3. #3
    Thanks for the quick reply

    Will try to use an effect and see if I can keep the overview by using that

    /Andreas

  4. #4

    Join Date
    Mar 2006
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    Arkansas
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    For delaying, I've found that usually the player is just delaying until after another PC or monster. In that case I just tell them to end turn and change their initiative to after whoever they are delaying after. Then when they come up again I just ask them if they want to go.

    Some advice related to readying and delaying: spread out the initiative order again, if it bunches up. The actual numbers don't matter - its the order. It is best not to have monsters and PCs on the same initiative number as it messed up expiration of effects and its the same with PC's on the same initiative.

  5. #5
    Thanks Griogre I like that advise about changing the initative on delay because 99% of the time it is to wait for another player

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