Thread: DOE: Weather Extension
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November 23rd, 2015, 14:31 #51
Dulux-Oz
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December 8th, 2015, 00:56 #52
Hi Everyone,
I'm giving everyone an early Christmas Present - A new version (v2) of the Extension has been attached to post #1. Please note the dependency that this new version has on the DOE Base Extension.
If anyone finds any bugs please let me know - this was a pretty major re-write so something almost certainly slipped through the testing net - Cheers
Enjoy
And Merry Christmas!Last edited by dulux-oz; December 8th, 2015 at 01:14.
Dulux-Oz
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December 8th, 2015, 05:09 #53
- Join Date
- May 2015
- Posts
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This is really great work!
It may be user error, but I'm not seeing an effect on the rolled temperature for the different temperatures on the Details tab. No matter if it's Freezing or Normal or Boiling, the rolled temperature range seems to stay in the same ballpark (depending, it seems, on how many days out the current day is from the summer solstice?).
Would it be too weird to just put "seasons" in place? I'm not a big user of the calendar modules, but I'd like to say "this is a summer day" or "this is an autumn day" and get some appropriate results. Or should I just set the solstice and kind of work around that?
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December 8th, 2015, 05:12 #54
Let me take a look, but from memory those settings only shift things by a relatively small amount
Edit:
OK, egg-on-face time: Those setting actually aren't "turned on" yet - the rudimentary code is there to have the desired effect, but its not active. I suspect I got distracted by something else and never got back to it, but thought that I had.
So, sorry about that - I'll get it sorted after Christmas and get it released asap.
CheersLast edited by dulux-oz; December 8th, 2015 at 05:59.
Dulux-Oz
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December 14th, 2015, 16:58 #55
Blame the squirrels.
Paul Grosse
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January 4th, 2016, 01:43 #56
I'm pleased to announce that the LPak Community Project/Program has produced an LPak (Language Pack) for this Extension. Please see the linked thread for details on how to have this Extension in a non-English language.
Well done to the Project/Program Team.
CheersDulux-Oz
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January 8th, 2016, 02:15 #57
Script errors thrown when players join my game. Have the latest ext files. Please advise.
Script Error: [string "Weather/Scripts/lsWeatherManager.lua"]:988: setValue: Unable to create node
Script Warning: setValue: Database node not owned (MJB_Weather.id-00008.nWindSpeed)
Script Warning: setValue: Database node not owned (MJB_Weather.id-00008.nWindGustingSpeed)
Script Error: [string "Weather/Scripts/lsWeatherManager.lua"]:1001: setValue: Unable to create nodeUltimate License Holder
Timezone: UTC -6
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January 8th, 2016, 03:03 #58
I need to look into it - I'll get back to you ASAP
Dulux-Oz
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Alpha-Geek
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January 13th, 2016, 13:30 #59
I get this popup when I add a location to the weather item.
Script Error: [string "Weather/Scripts/lsWeatherMain.lua"]:83: attempt to call field 'getChild' (a nil value)
I am just getting started filling in things so maybe I missed somethingBrice AKA BoringMadman
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January 14th, 2016, 00:08 #60
Let me look into it
Dulux-Oz
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...And it was Delicious!
Alpha-Geek
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