DICE PACKS BUNDLE
  1. #1

    Looking for feedback on this race/class i made

    im looking for feedback on what you think of this race/class.



    Race: Nymph
    Class: Nymph
    Alignment: Any Good
    HD: 1d8 per level
    Skill Points: 4 + int mod (X4 at first level)
    Spell Casting Stat:Charisma
    Armor: None, becouse of this they get there Cha Mod added to armor Like a monk adds there Wis to armor (if you wear armor you lose the CHA mod to armor)
    this does not stack with a monks wis. armor bonus you only take the higher one.
    Starting Weapons: Natural Weapons Only(Note: fists count as weapons like a monk) (note: you can take weapon feats as you level or gain them from another class)
    Languages starting: Common Elven Druidic Sylven
    Languages learn-able: any non special language.

    Race/class skills:
    Animal Empathy
    Craft any
    Knowlege any
    Escape artist
    Heal
    Hide
    Listen
    Move Silently
    Sense Motive
    Spot
    Diplomacy
    Concentration

    Spells: Nymphs cast druid spells but are spontaneous casters and follow the spells known and spells per day like a scorc
    the spells know can be switch out at any time but must be meditated on just like changeing the spells known as a druid.
    in other words they know all the spells but must choose what they have memorized and can cast any of the memorized spells
    up to there spells per day limit like a sorc but are able to change there memorized spells like a druid can.
    they do get bonus spells per day based on there Charisma. Also if a druid spell requires wisdom switch it with charisma.

    spells known

    Level Cricle
    ..0 1 2 3 4 5 6 7 8 9
    1 4 2
    2 5 2
    3 5 3
    4 6 3 1
    5 6 4 2
    6 7 4 2 1
    7 7 5 3 2
    8 8 5 3 2 1
    9 8 5 4 3 2
    10 9 5 4 3 2 1
    11 9 5 5 4 3 2
    12 9 5 5 4 3 2 1
    13 9 5 5 4 4 3 2
    14 9 5 5 4 4 3 2 1
    15 9 5 5 4 4 4 3 2
    16 9 5 5 4 4 4 3 2 1
    17 9 5 5 4 4 4 3 3 2
    18 9 5 5 4 4 4 3 3 2 1
    19 9 5 5 4 4 4 3 3 3 2
    20 9 5 5 4 4 4 3 3 3 3

    Spells per day
    Level Circle
    .. 0 1 2 3 4 5 6 7 8 9
    1 4 3
    2 4 4
    3 4 4
    4 4 4 3
    5 4 4 4
    6 4 4 4 3
    7 4 4 4 4
    8 4 4 4 4 3
    9 4 4 4 4 4
    10 4 4 4 4 4 3
    11 4 4 4 4 4 4
    12 4 4 4 4 4 4 3
    13 4 4 4 4 4 4 4
    14 4 4 4 4 4 4 4 3
    15 4 4 4 4 4 4 4 4
    16 4 4 4 4 4 4 4 4 3
    17 4 4 4 4 4 4 4 4 4
    18 4 4 4 4 4 4 4 4 4 3
    19 4 4 4 4 4 4 4 4 4 4
    20 4 4 4 4 4 4 4 4 4 4


    (sorry for all the ... it seemed the only way i could post this section somewhat properly spaced)
    Level.....BAB.....FORT.....REF.....Will......Unarm ed Dam......AC.......Speed.......Special
    1............0..........0..........2.........2.... .......... 1d6................0
    2............1..........0..........3.........3
    3............2..........1..........3.........3.... .............................................10
    4............3..........1..........4.........4.... .......... 1d8.........................................Magic Strike (fist count as magic)
    5............3..........1..........4.........4.... ...............................1
    6............4..........2..........5.........5.... .............................................20
    7............5..........2..........5.........5
    8...........6/1........2..........6.........6.............1d10
    9...........6/1........3..........6.........6................... ..............................30
    10.........7/2........3..........7.........7................... .................2........................Good Strike (fists count as Good)
    11.........8/3........3..........7.........7
    12.........9/4........4..........8.........8...............2d6. .............................40
    13.........9/4........4..........8.........8
    14........10/5.......4..........9.........9
    15......11/6/1......5..........9.........9..................... ...............3............50
    16......12/7/2......5.........10.......10..............2d8..... .....................................Adam. Strike (fists count as adamantine)
    17......17/7/2......5.........10.......10
    18......13/8/3......6.........11.......11...................... ...........................60
    19......14/9/4......6.........11.......11
    20......15/10/5....6.........12.......12..............2d10...... ..........4


    Special Ability's
    1 Improved Unarmed feat Int+2 Cha+2 Low light vision Wild Empathy -2 Str -2 Con
    2 Dazzling Beauty 1/day Resist natures lure
    3 Nature Sense Chose Weapon Finness or Power Attack
    4 Trackless Step +2 Wisdom
    5 Blinding Beauty 1/day +2 Cha
    6 Evasion Dex+2 Woodland stride
    7 Dazzling Beuaty 3/day
    8 Speak With Animal at will
    9 Immune to Disease and +4 vs magical Disease
    10 Blinding Beauty 3/day
    11 Improved eavison Venom Immunity
    12 +2 Cha
    13 Tounges 1/day
    14 Dazzling Beuaty at will
    15 Diehard feat
    16 +2 Cha
    17 Thousands Faces
    18 Tounges 3/day
    19 +2 Dex
    20 Blinding beauty at will timeless body perfect body


    Descriptions:

    Wild Empathy - As per Druid ability
    Dazzling Beauty - will save vs 10+ 1/2(min 1) race/cass level + 1/2cha mod) or dazzed for 1 round affects anything that is looking at nymph within 30 feet.
    Nature Sense - as per Druid ability
    Tracless Sense - as per Druid ability
    Blinding Beauty - any within 60 feet make a fort save dc 10 + 1/2(min 1) race/class level + 1/2 cha mod or be permatly blinded as like the blindness spell
    Woodland Stride - as per the Druid ability
    Venom Immunity - as per the Druid ability
    Thousands Faces - as per the Druid ability
    Tongues - race/class level used as caster level
    Timeless Body - as per monk class
    Perfect Body - as per monk class except the DR is Cold Iron not Magic

    Note: on dazzling beauty and blinding beauty can not affect thing that dont have eyes, are immune to gaze affect, blindness/daze,
    are non sentient constucts/animated things such as golems or skeletions. Also it targets all looking at her
    party members included.
    Last edited by triuser; September 5th, 2014 at 02:16. Reason: updating

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