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  1. #1

    Error when adding weapons to the Combat sheet

    Hi guys, trying to get prepped for my first run of 5E with FG and I've started encountering the following error when adding entries to the weapons section of the combat tab.

    Script Error: [string "campaign/scripts/char_weapon.lua"]:142: attempt to index global 'UtilityManager' (a nil value)

    I can carry on entering the weapon regardless but as the error pops up after each letter is typed it is becoming a tad annoying.

    Any ideas?

  2. #2
    Don't worry I have "sort of" fixed it.
    I had started to enter some Equipment into PAR5E and the load of the partial file was nerfing things..
    Even when I didn't load the module.
    Removing it and reparsing the module appears to have fixed the issue.

    have to be more careful with compiling only completed files.


  3. #3
    Also, make sure that you don't have any CoreRPG or 5E ruleset directories within the rulesets directory of the FG data folder, and disable any extensions and try again. The UtilityManager script should exist in the most recent versions.

    Regards,
    JPG

  4. #4

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