Thread: A way to create store templates?
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April 20th, 2014, 13:32 #1
A way to create store templates?
I have been using the Locations extension, which has a lot of great functionality, but I am struggling with the idea of creating unique inventories for shops and other commercial places.
Is there a way to create a kind of store template where you set up the items that a store of that type would normally have then modify it for the specific store?
I was thinking of creating a module where Item tabs were set up: General; Armor, light; Armor, heavy; Weapons, standard; Weapons, military; Magical, Clerical etc.
Each tab would have a set of equipment - a store template.
Export that as a module and then drag and drop onto the Building inventory as needed.
Seems like a lot of work and I'm not sure it would be worth the effort. Anyone got better approaches?
Cheers
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April 20th, 2014, 13:59 #2
Actually, I was thinking of having a set of "Generic Shops" in a Module, and then copying each one over to my Campaigns as required - you'd have to set up the "Generic Shops" (ie create the Module) first, and it would need to have all of the "Inventory" Items in it as well, I believe.
CheersDulux-Oz
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