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Thread: SW Maker

  1. #171
    Ikael's Avatar
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    Quote Originally Posted by Whaley View Post
    I really enjoy using this and have imported hundreds of NPCs so far, my question is however, is there something like this but for equipment?
    I have plans to make it possible and even more, I would like to provide full support for content created with https://savaged.us/ website. The only issue is that I need to find the time to start doing this.
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  2. #172
    Wow this is fantastic! You are what we call, da [exploitative] MAN!

  3. #173
    Ikael's Avatar
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    Version 1.7 available!

    New version available!

    This update makes the extension compatible with newest SavageWorlds v5.2
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  4. #174
    Hey Ikael,

    Awesome job! Does this extension work in Unity?

    Thanks,
    Vaughn
    Ultimate License: Fantasy Grounds Unity
    Timezone: Eastern (GMT -4)
    Play Time: Prefer 6 p.m. Eastern, or later
    Playing and GM: Savage Worlds Adventure Edition / D&D 5e
    Discord: vripley#8567
    youtube.com/c/vaughnripley

  5. #175
    Ikael's Avatar
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    Quote Originally Posted by YamaShintaku View Post
    Hey Ikael,

    Awesome job! Does this extension work in Unity?

    Thanks,
    Vaughn
    I haven't tested it myself but due to its nature it should work just fine
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  6. #176
    It worked perfectly in Fantasy Grounds Unity! Thank you!!!

    NPC_Maker.jpg
    Last edited by YamaShintaku; April 21st, 2020 at 22:00.
    Ultimate License: Fantasy Grounds Unity
    Timezone: Eastern (GMT -4)
    Play Time: Prefer 6 p.m. Eastern, or later
    Playing and GM: Savage Worlds Adventure Edition / D&D 5e
    Discord: vripley#8567
    youtube.com/c/vaughnripley

  7. #177
    Updated, Thank you!

  8. #178
    hello, am i the only one have issue using it in FGU. Stats and skills works as intended but all the special abilities of a monster merges into 1 bullet-point (see attachment) NPC converter blood golem.JPG

  9. #179
    Ikael's Avatar
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    Official FGU support for the extension will arrive after FGU is released.
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  10. #180
    This is amazing. I also discovered that you can then turn the NPC into a PC by mistake. Looking back though this thread I see it was a known feature but maybe when it is released it would be something worth pointing out. Thanks Ikael.

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