Thread: SW Maker
-
October 12th, 2022, 18:58 #271
- Join Date
- Mar 2020
- Posts
- 39
Hi guys. I'm having trouble importing NPC and I cannot find my mistake. I get the WARNING, Cannot convert! Your input source is malformed: No valid Attributes error. Here's my template.
Craig Marshall
Attributes: Agility d6, Smarts d4, Spirt d10, Strength d6, Vigor d8
Parry: 2; Toughness: 6; Pace: 5
Skills: Athletics d4, Boating d4, Common Knowledge d4, Notice d4, Occult d4, Persuasion d10, Repair d6, Riding d4, Science d4, Shooting d4, Stealth d4, Survival d4, Thievery d6
Edges: Brute, Killer Instinct, Knack Breech Birth
Hindrances: All Thumbs, Outsider (major), Slow
I'm using a NPC generator from the web, but I format it like that before.
Any idea what's wrong? I can't see what I'm missing.
Thanks
-
October 12th, 2022, 21:10 #272
- Join Date
- May 2018
- Location
- Southeast OK
- Posts
- 82
-
October 12th, 2022, 21:13 #273
You also have a missing comma between Knack and Breech Birth
-
October 12th, 2022, 23:11 #274
- Join Date
- Mar 2020
- Posts
- 39
Thank you both @ddavison and @icecrmman. It was both, the typo and the comma. I sure need some glasses, haha!.
Cheers
-
October 13th, 2022, 03:34 #275
- Join Date
- May 2018
- Location
- Southeast OK
- Posts
- 82
-
January 1st, 2023, 21:31 #276
I found a parsing bug - nothing major but it seems like ' interferes with NPC gear.
So: Wilk’s 237 Backup Laser Pistol (Range 10/20/40, Damage 3d6+3, RoF 1, AP 4
Becomes: S 237 Backup Laser Pistol
The rest of the stats are fine.
It also doesn't parse NPCs with more than one Arcane Background. If they have more than one, they get none.
Easily remedied of course with a quick NPC edit, just thought I would point it out for future bug hunting purposes.Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
-
August 30th, 2023, 19:56 #277
this module has broken for me with the last update
Ultimate licence
GMT Time zone-UK
brawny hook bold thug
https://discord.gg/9MHgEqV
ON DMS Guild https://www.dmsguild.com/product/2246...&filters=45680
https://www.dmsguild.com/product/2205...&filters=45680
-
August 31st, 2023, 15:03 #278
Yep they redesigned CoreRPG graphics and frames and it broke it
My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
-
August 31st, 2023, 16:37 #279
just have build all my npc's in classic and export them as a module
Ultimate licence
GMT Time zone-UK
brawny hook bold thug
https://discord.gg/9MHgEqV
ON DMS Guild https://www.dmsguild.com/product/2246...&filters=45680
https://www.dmsguild.com/product/2205...&filters=45680
-
August 31st, 2023, 17:17 #280
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,564
I've pushed a new build of SW Maker, where I attempted to fix the issues and add a little future-proofing. However, I don't have any test data, so one of you guys will need to verify that it's working again.
Regards,
JPG
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks