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  1. #421
    I'm pleased to announce that the LPak Community Project/Program has produced an LPak (Language Pack) for this Extension. Please see the linked thread for details on how to have this Extension in a non-English language.

    Well done to the Project/Program Team.

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

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    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  2. #422
    Hi Everybody,

    I've just placed an update to the Extension (and the Manual) on the first post. Be aware that you will also need to download the new version of the DOEBase Extension.

    As normal, if you have any issues or suggestions then please let me know.

    Enjoy!

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  3. #423
    Zacchaeus's Avatar
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    Hey D-O you may know this already but entering a negative number into the Altitude Field of a New location causes FG to Crash (I was going to map out the Underdark in case you were wondering why this was the first thing I did )
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  4. #424
    Wasn't a crash, it was going into an infinite-loop. I've fixed it in the DOEBase and posted the new version in that Thread.

    Thanks for letting me know

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  5. #425
    Zacchaeus's Avatar
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    Quote Originally Posted by dulux-oz View Post
    Wasn't a crash, it was going into an infinite-loop. I've fixed it in the DOEBase and posted the new version in that Thread.

    Thanks for letting me know

    Cheers
    What a guy!
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #426
    Quote Originally Posted by Zacchaeus View Post
    What a guy!
    Now now, be careful - I'll get a swelled head
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  7. #427
    Excellent auxiliary database.

    How would one go about removing un-needed tabs?

    I'd imagine it's a bit more involved than my hack in xLocationsWindowCasses.xml:
    (note that I did re-order the tabs)

    Code:
    			<tLocationTabs>
    				<anchored>
    					<top offset="25" />
    					<right offset="-11" />
    				</anchored>
    				<tab>
    					<icon>iTabTowns</icon>
    					<subwindow>swTownList</subwindow>
    				</tab>
    				<tab>
    					<icon>iTabBuildings</icon>
    					<subwindow>swBuildingList</subwindow>
    				</tab>
    				<tab>
    					<icon>iTabLocations</icon>
    					<subwindow>swLocationList</subwindow>
    				</tab>
    <!--
    				<tab>
    					<icon>iTabWorlds</icon>
    					<subwindow>swWorldList</subwindow>
    				</tab>
    				<tab>
    					<icon>iTabSystems</icon>
    					<subwindow>swSystemList</subwindow>
    				</tab>
    				<tab>
    					<icon>iTabPlanes</icon>
    					<subwindow>swPlaneList</subwindow>
    				</tab>
    				<tab>
    					<icon>iTabCosmos</icon>
    					<subwindow>swCosmosList</subwindow>
    				</tab>
    				<tab>
    					<icon>iTabPortals</icon>
    					<subwindow>swPortalList</subwindow>
    				</tab>
    -->
    			</tLocationTabs>

    When I link locations (districts) to a town's associated locations, I produce an error when visiting the town's locations page/section. The linking itself is performed on the location tab by assigning the town as a parent to the district 'location'.

    Code:
    Script Error: [string "lwlLocationsList"]:1: attempt to index field 'idelete' (a nil value)
    Last edited by Ken L; January 17th, 2016 at 19:40.

  8. #428
    damned's Avatar
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    removing unneeded tabs will see you have to repeat the exercise each time the extension is updated.
    the script error looks like it is looking for an idelete button that you has possibly been removed.

  9. #429
    After re-downloading, it looks like Dulux updated it so I re-modified the logic and it works well. There is however a slight discoloration for the CoreRPG rule-set involving the tabs


  10. #430
    You know, its probably just easier to simply ignore the Tabs/Pages you don't use then it is to unzip the Extension, make the changes, fix up any errors introduced by making changes *like the discoloration, for example), etc, each time the Extension is updated.

    But its up to you
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

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