Thread: DOE: Locations Extension
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January 19th, 2020, 21:59 #1021
BUG Report: Issue with a few of the Default Themes
FG Version: v.3.3.9 ULTIMATE
Rules:SFRPG
Extensions: DOE: Base Extension v4.0.1, Alignment Graph Extension v3.0.0, Campaign-Style Graph Extension v3.0.0, Locations Extension v5.0.1, Organisations Extension V2.0.0
GM/Player/Both:Both
Error Message: None
Some of the default themes do not load locations correctly:Brown Theme.png, Gray Theme.png
The only themes I had it working in is the Dungeon Theme, Default Theme, Starfinder Simple Theme (This one is a community extension) , SF Ultra Theme Map Scale 100 (Another community theme extension)
Here is a screenshot of what that page should have, using the default theme: Working Default.png
Additional: I did find another bug while I was working on the default theme, it seems I couldn't open a planet directly from the solar system it was in. Star System Planets.png
I confirmed I could open it directly via the worlds tab that had all the worlds in it. World.png
I was going to test DOE: Locations Extension v5.0.0 but I couldn't find a download in the master post.
I suspect it's actually something to do with the themes and not this extension? But I couldn't find a thread for the Simple Gray/Simple Brown themes after looking for like an hour and half so I hope you don't mind I post my findings here. Though I am surprised no one else has reported this issue yet.Ask me how Star Trek did my girl Ro Laren dirty.
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January 20th, 2020, 06:56 #1022
- Join Date
- Oct 2018
- Posts
- 56
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March 30th, 2020, 19:34 #1023
Is there a way to get this extension? I need it so bad, but cant find it anywhere... am i missing something?
"A saint does what is right. A leader does what is necessary."
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March 30th, 2020, 19:37 #1024
The developer pulled this and their other projects. You can try this extension instead to see if it helps.
https://www.fantasygrounds.com/forum...ency-ExtensionDominic Morta
Ruleset Developer
Smiteworks
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Have a suggestion?-Feature Request
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March 30th, 2020, 19:49 #1025
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March 30th, 2020, 19:56 #1026
They decided to no longer support their extensions and did not want extensions that would quickly become out of date and cause problems to be left for people to stumble across. Since they also had published their extensions with a restrictive license, others can not modify and distribute such updated versions.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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March 31st, 2020, 20:58 #1027
Cool extension, i'll keep it for other uses, but unfortunately does not cover what i wanted, which was the Shop Generators and such, to auto populate a random city market in my campaign... =/
Does anybody know where i can find such module/extension? (i have "merchant generator" already, it helps a lot, but it was designed to really shine when used togheter with DOE locations)."A saint does what is right. A leader does what is necessary."
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April 2nd, 2020, 14:41 #1028
- Join Date
- May 2018
- Posts
- 199
As of now I dont think anyone has been able cover that gap since doe locations is gone.
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April 15th, 2020, 10:17 #1029
I've been using the DOE Locations extension... extensively, in my campaign / world building.
I would like to migrate to and start using the new FG Unity (Beta). Should I expect things to break? Has anyone else come across this? What do you suggest I do?
I love how everything can be linked, so I've pinned locations (with their details, history, GM notes, and other links to sub locations, maps, NPCs, etc) all over my maps. I really hope I can use FG Unity and still have this extension working :/ but I fear the worst...-- nonsense is the essence of existence --
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April 15th, 2020, 11:35 #1030
I've got the same worries you do. I'm going to finish the SKT campaign (in a few months) and then check; hopefully (fingers crossed) it'll work adequately.
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