Thread: Equipment Table Window
-
January 20th, 2014, 18:47 #1
Equipment Table Window
I'm not sure if this is just me, core FG, or something else. When using the 'reference_equipmenttablelist' class for displaying a list of items in a library module, the window has the tab to change its size but only the height can be changed. The width doesn't seem to be an option. With the window being rather narrow this results in many of the item names being clipped off.
Is the width supposed to be fixed or it the resize tab just acting up? The same is true for reference_weapontablelist and reference_armortablelist, but those display tables so it is less evident.I never claimed to be sane. Besides, it's more fun this way.
-
January 20th, 2014, 18:58 #2
It's not just you!
In the 3.5e ruleset the "reference_equipmenttablelist" windowclass is defined with only the vertical dimension being able to be resized:
Code:<windowclass name="reference_equipmenttablelist"> <frame>referencelist</frame> <placement> <size width="350" height="650" /> </placement> <sizelimits> <dynamic resize="vertical" /> </sizelimits> <minimize>minimized_reference</minimize> <tooltip field="description" /> <nodelete /> <sheetdata>
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
January 20th, 2014, 19:13 #3
It's not just you.
Maybe someone can make an extension for Grandpa Martin to increase the size of the buttons in the GUI.I never claimed to be sane. Besides, it's more fun this way.
-
January 21st, 2014, 20:25 #4
So....
Is there any reason why we don't just add the horizontal resize? I'd rather not do it if there is a good reason (such as a problem with the control's formatting).I never claimed to be sane. Besides, it's more fun this way.
-
January 21st, 2014, 23:35 #5
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,559
It's in v3.0.2 now.
JPG
-
January 22nd, 2014, 01:37 #6
Awesome. No longer will my players be in the dark about what a Helm of Comprehend Languages and Read Magic does.
I never claimed to be sane. Besides, it's more fun this way.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks