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January 2nd, 2014, 10:54 #1
In-Game Calendar, non static holidays.
Is it possible to have holidays that are not tied to a specific date. For example Plough Monday is the first Monday after the twelfth day of Christmas.
Previously: MurghBpurn
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January 2nd, 2014, 20:52 #2
Supreme Deity
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It's not available in the calendar feature. Holidays are defined by a start date, and a day length.
If someone wanted to take on that challenge of adding support to the current calendar code, I can add it to the core calendar code.
Regards,
JPG
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January 3rd, 2014, 03:29 #3
Having code for moving holiday, like Easter, would be nice.
But having some kind of tagging or category seems very important if someone is going to be adding a lot of holidays. Very few of them are international, and not all of them are old enough to exist in historical campaigns (like 1920's Cthulhu, 17&18th century pirate or musketeer typer campaign, and so on).Weekly Hurlements virtual tabletop rpg on TousRôlistes.fr
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January 4th, 2014, 03:03 #4
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January 4th, 2014, 03:13 #5
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January 4th, 2014, 03:33 #6
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It's always been out there as an option I throw out, but it is going to be SO much easier to add for everyone with the CoreRPG layer in v3.0.
JPG
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