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July 6th, 2014, 20:01 #101
UPDATE July 6, 2014
- FIX - Entangle needs to not do damage , create effect and show to the GM what is needed to get out - DONE
- FIX - POST 12 Recovery not working for PCs - DONE
- FIX - normal defenses applying to mental attacks - DONE
- ADD - Presence Attacks - DONE
- ADD - Power Activation Rolls built in power/weapon/etc - STARTED
- ADDED Activation DC Box - DONE
- ADDED Normal/Burnout/Jammed Cycler - DONE
- ADDED Burnout/Jammed Checkbox - DONE
- ADD - GM can't roll OCV from Combat Tracker - DONE
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July 19th, 2014, 23:00 #102
There's now a series of 10 videos up covering the first alpha test we had.
I posted the videos in a separate thread to reduce thread crosstalk and topic pollution of this development thread. If you have any comments or suggestions on the videos please keep them in the other thread. Any thoughts, suggestions, questions or kudos for Blackfoot about the ruleset can stay here.
Thanks guys. Here's looking forward to some great Champions games soon!
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July 25th, 2014, 18:23 #103
I'm currently looking into an implementation for NPC portraits that might be good for FG in general. It would allow the use of 'fitted' square or (in my case) HEX tokens (with a border and mask like the PC portraits) and the use of 'tokens' from the token box as well. My plan is to implement the PC portrait code into the NPC character sheet. This 'might' also allow for the possibility of using that portrait for GM voice in the chat window... Seems like a 'good idea'.
I added this to Moon Wizard's Idea Informer... vote for it HERE.Last edited by Blackfoot; July 25th, 2014 at 18:44.
Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
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Interested in Custom Character Portraits and Tokens? Contact me.
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July 25th, 2014, 18:29 #104
- Join Date
- May 2010
- Location
- B.C., Canada
- Posts
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If you need a source for printable paper minis and artwork for super hero tokens check this out:
https://www.seven-wonders.co.uk/pape...ml#roleplaying
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July 25th, 2014, 18:43 #105
Some very cool stuff there.
Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
PFS Fantasy Grounds Forum
FG Community Teamspeak Server: ts.fg-con.com
Interested in Custom Character Portraits and Tokens? Contact me.
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August 20th, 2014, 00:13 #106
Woot! Can't wait for this one to go public. Great work so far
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August 20th, 2014, 07:23 #107
I'm having a problem with FG not saving 'scroll wheel' modifiers between sessions. Is there something I should look for?
Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
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FG Community Teamspeak Server: ts.fg-con.com
Interested in Custom Character Portraits and Tokens? Contact me.
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August 20th, 2014, 15:01 #108
Look at how it's done in the 3.5E ruleset - for example, the strength ability bonus in campaign\record_char_main.xml:
Code:<number_charabilitybonus name="strengthbonus" source="abilities.strength.bonus"> <anchored to="strength" /> <target>strength</target> <modifierfield>abilities.strength.bonusmodifier</modifierfield> <description textres="char_tooltip_strbonus" /> </number_charabilitybonus>
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 21st, 2014, 02:23 #109
I thought I was.. lemme check... yep this is the code for the DCV modifier (one I know didn't get saved between sessions)...
Code:<number_cv name="dcv" source="combatvalues.dcv"> <anchored> <to>cvtitle</to> <position>insidetopleft</position> <offset>105,20</offset> </anchored> <target>dcv</target> <modifierfield>combatvalues.dcv.bonusmodifier</modifierfield> <description> <text>DCV</text> </description> </number_cv>
in here:
Code:<combatvalues> <holder name="Blackfoot" owner="true" /> <dcv type="number">5</dcv> <ecv type="number">4</ecv> <ocv type="number">4</ocv> </combatvalues>
Last edited by Blackfoot; August 21st, 2014 at 02:34.
Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
PFS Fantasy Grounds Forum
FG Community Teamspeak Server: ts.fg-con.com
Interested in Custom Character Portraits and Tokens? Contact me.
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August 21st, 2014, 02:39 #110
Can you see those bonusmodifier values being stored in the campaign database (db.xml) if there is a scroll-wheel set value? If not, try typing /save in the database before you open db.xml - do the values appear now?
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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