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January 20th, 2014, 19:00 #11Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 20th, 2014, 21:17 #12
I was thinking maybe 'Aware', Clear' or 'Focused' but those don't seem quite right.
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January 21st, 2014, 03:03 #13
What about "A-OK"? Or "Fine"?
~P
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January 21st, 2014, 05:00 #14
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- Mar 2012
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- 269
You might try "Unharmed"
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January 21st, 2014, 06:48 #15
I'm thinking maybe 'Alert'...
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January 22nd, 2014, 21:31 #16
UPDATE January 22, 2014
Combat Tracker:- Turn Sequence issue resolved.
- ABORT? toggle added on GM side. Automatically skips the character's next action.
TO DO:- Effect counters are not tracking properly.
- Damage dragged from the Chat Window does not deliver BODY Damage.
- Modifiers 'Add' to Attack Rolls instead of the Target Number - Solution (REMOVE MODIFIERS BOX)
- Add 'STUN ONLY' Effect option.
- Add KILLING Damage.
- Add more effects to handle specific Powers, Limitations, Advantages, and Disadvantages.
I've started working on a Playtest Scenario.. I will be looking at putting together a couple of sessions soon.Full License Operator - You must have a 'Lite' License to play in my games.
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January 28th, 2014, 19:07 #17
I added a few screenshots to posts #3 and #4
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January 28th, 2014, 20:49 #18
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February 1st, 2014, 20:15 #19
Effect Timers have proven to be a real pain with my fluid Tracker setup.
Hopefully I can come up with a solution that is both simple to use and accurate... I've been fighting with this since my last post.Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
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Interested in Custom Character Portraits and Tokens? Contact me.
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February 1st, 2014, 23:40 #20
Supreme Deity
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- Mar 2007
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Some random thoughts that may or may not work :
* Have effects only expire at beginning or end of round/segment combo.
* If expiration linked to character, track round, segment and speed of combatant applying effect in the effect details.
Cheers,
JPG
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