FG Spreadshirt Swag
Page 3 of 28 First 1234513 ... Last
  1. #21
    Updates

    • [3.5E/4E] Damage result status change messages now match combat tracker status messages.
    • [C&C] Labels migrated to string resources.
    • [4E] Script error on damage rolls. Fixed.
    • [C&C] EV incorrect for items with footnotes in PHB equipment table. Fixed.
    • [C&C] Inventory containers were incorrectly case sensitive for EV calculation. Fixed.


    JPG

  2. #22
    Why Thursday nights!?!?! You keep updating shortly after my players start logging in, so only half of them get the updates....LOL

  3. #23
    Just happens to be a day I get to work on FG the most. It's only 4pm here.

    JPG

  4. #24
    dr_venture's Avatar
    Join Date
    Apr 2009
    Location
    Yosemite, CA
    Posts
    1,125
    Hmmm... perhaps I missed some conversation on this subject, but has the typing indicator been removed for both players and GM? Using C&C, and notice that when my player types, I no longer a dialog bubble on the character to indicate that something is being communicated. Also, when the GM types, I no longer see a ghosted dialog bubble superimposed on the chat window. Is this the new normal, or is something broken?
    "A ship in harbor is safe, but that is not what ships are built for." - John Shedd
    "Why is it every time we need to get somewhere, I get waylaid by jackassery?" - Dr. Thaddeus Venture
    -- CA (Pacific time zone) --

  5. #25
    Quote Originally Posted by dr_venture View Post
    Hmmm... perhaps I missed some conversation on this subject, but has the typing indicator been removed for both players and GM? Using C&C, and notice that when my player types, I no longer a dialog bubble on the character to indicate that something is being communicated. Also, when the GM types, I no longer see a ghosted dialog bubble superimposed on the chat window. Is this the new normal, or is something broken?
    Make sure the option for "show character portrait" is on then try "speaking;" the voice balloons should show up fine.


    Cheers,
    SF
    Aliens.... Go fig?

  6. #26
    dr_venture's Avatar
    Join Date
    Apr 2009
    Location
    Yosemite, CA
    Posts
    1,125
    The portraits are on, and the speech bubbles do appear in the chat window around the text that has been entered... but that's not what I'm talking about. I'm referring to the little text bubble icon that used to be superimposed on the character's portraits at the top of the FG window, above the chat window to indicate that the player was typing something. The counterpart to this was a chat bubble icon that would appear supermposed and ghosted at the top of the chat window to let the players know the GM was typing something.
    "A ship in harbor is safe, but that is not what ships are built for." - John Shedd
    "Why is it every time we need to get somewhere, I get waylaid by jackassery?" - Dr. Thaddeus Venture
    -- CA (Pacific time zone) --

  7. #27
    Quote Originally Posted by dr_venture View Post
    The portraits are on, and the speech bubbles do appear in the chat window around the text that has been entered... but that's not what I'm talking about. I'm referring to the little text bubble icon that used to be superimposed on the character's portraits at the top of the FG window, above the chat window to indicate that the player was typing something. The counterpart to this was a chat bubble icon that would appear supermposed and ghosted at the top of the chat window to let the players know the GM was typing something.
    Well, it's not very secretive if you're whispering a message to another player (or the GM) and everyone else is aware of it. I thought that function should have been deprecated earlier; others may disagree but the "show player's whispers" is an option I normally turn off (or on as the case may be) so that it's a bit more like real whispering.

    Cheers,
    SF
    Aliens.... Go fig?

  8. #28
    dr_venture's Avatar
    Join Date
    Apr 2009
    Location
    Yosemite, CA
    Posts
    1,125
    If you see a chat bubble appear then disappear without any text appearing, it doesn't necessarily mean anything - it could be people chatting with others, it could be that the person typing decided not to say anything, etc. On the other hand, as a GM running a text-only game, the other 99.999% of the time the chat bubble accurately alerts me to text that does eventually appear. It lets me know as a GM to wait to take action if there are one or more players trying to communicate something to me but haven't finished typing yet.

    I would be *really* bummed if this feature was lost. I suspect it is a bug, as there are still chat bubble icons lying around in the ruleset, unused in C&C as far as my limited blackbox testing has shown. I would be totally happy with providing an Option to hide the chat icons for the Scott Fergusons out there
    "A ship in harbor is safe, but that is not what ships are built for." - John Shedd
    "Why is it every time we need to get somewhere, I get waylaid by jackassery?" - Dr. Thaddeus Venture
    -- CA (Pacific time zone) --

  9. #29
    Quote Originally Posted by dr_venture View Post
    If you see a chat bubble appear then disappear without any text appearing, it doesn't necessarily mean anything - it could be people chatting with others, it could be that the person typing decided not to say anything, etc. On the other hand, as a GM running a text-only game, the other 99.999% of the time the chat bubble accurately alerts me to text that does eventually appear. It lets me know as a GM to wait to take action if there are one or more players trying to communicate something to me but haven't finished typing yet.

    I would be *really* bummed if this feature was lost. I suspect it is a bug, as there are still chat bubble icons lying around in the ruleset, unused in C&C as far as my limited blackbox testing has shown. I would be totally happy with providing an Option to hide the chat icons for the Scott Fergusons out there
    Text only games are a little passé in the FG community with Skype, mumble, TeamSpeak and other VOIP programs out there. Text only would be the exception, not the rule. I wouldn't mind an option though for the Craig's out there .

    Cheers,
    SF
    Aliens.... Go fig?

  10. #30
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    26,685
    Blog Entries
    1
    teXt is i think becoming less and less popular but Doc makes a very valid point - in text only games it is very useful to know if some poor player is trying to hammer out his evasive action before you deliver the coup de grace.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
5E Character Create Playlist

Log in

Log in