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  1. #11
    LordEntrails's Avatar
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    Have you activated it from inside a 5E campaign?

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  2. #12
    Quote Originally Posted by LordEntrails View Post
    Have you activated it from inside a 5E campaign?
    Yeah. i am in my friends campaign but it doesnt show up in the module avtivation list

  3. #13
    Trenloe's Avatar
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    Quote Originally Posted by damianbain View Post
    Yeah. i am in my friends campaign but it doesnt show up in the module avtivation list
    It won't show up when you're connected to the GM because that GM needs to go into their module activation screen and allow you access. If you have it installed correctly, when you connect to the GM it will send details to the GM instance of FG to show the GM that you have a module they don't.

    You're best starting up FG locally and seeing if you can access it in your own campaign (create a demo campaign if you don't have a FG license). This will show if it's been installed correctly. If you can see it in your own test campaign, then the GM should see that module in their module activation window after you've connected to them, and they need to allow you access (drag the green check mark to the module).
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  4. #14
    Sorry --
    I can't find this campaign details section to enable and extension.

    Where is this? Or is this somthing from a past version of Fantasy Grounds?

    How do you activate an extension now?

    Thanks!

  5. #15
    damned's Avatar
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    Hi RunRafter

    Only GMs can set extensions active/inactive.
    On the Create Campaign or Load Campaign screen the GM can select from the installed extensions.

  6. #16
    OK,

    Looking at it I see the following buttons:
    Load Campaign
    Create Campaign

    Join Game
    Manage Characters

    Check for Updates

    Settings

    Start



    I tried settings, but there did not seem to be anything related there.

    Sorry to be thick -- but FG has it's own way of organising things -- and I am
    not very conversant with it yet.

    Where would I go from there?

    Thanks

  7. #17
    Trenloe's Avatar
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    Quote Originally Posted by Runrafter View Post
    Where would I go from there?
    See post #3.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  8. #18
    Thanks All,

    For others looking for this....
    After clicking load campaign,
    One of the panels, on the bottom
    allows you to load the npc maker.

  9. #19

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    Quote Originally Posted by mafh View Post
    I understand that you just copy the .mod files into the modules directory, but what do you do with the .ext files? I'm missing something because I don't seem to be getting the extensions installed correctly. For example, the Savage Worlds calendar module shows up under module activation, but there doesn't seem to be any way to actually open or use the calendar in the software. I'm really confused. Did I somehow only partly install things? I have the FGPEMUtility.exe, but there is no documentation for it and I don't understand how to use it.
    I think being able to change font sizes is essential in this nice program.

  10. #20

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    1. I went to "open data folder".

    2. I copied the .ext file into the extension folder.

    3. I clicked on load sample 5e campaign.

    4. Then I clicked on the "campaign details" and loaded the big font extension.

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