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  1. #1

    Improvement: Exporting GM effects

    This will be the second suggestion that I believe would make FG2 a stronger program. The others will be posted independently for consideration. I am currently using the 3.5 ruleset.

    *An option to export effects would be great so passing the GM responsibilities wouldn't be such a hassle (as we up levels, we're all needing to remember to add new spells effects).

    *The description under the tutorials on how to write a custom effect is really lacking. Perhaps update this to make it more clear?
    Last edited by PolishZeus; February 28th, 2013 at 05:37.

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STAR TREK 2d20

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