Thread: Test Release v2.9.3
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April 9th, 2013, 22:36 #61
Supreme Deity
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It's funny, because I come back to it every few weeks and some potential backward compatibility issue crops up. Then, it usually fades, but I'm working on something else.
I'm planning to look at releasing this week. I want to review the outstanding items I know about, and make sure none are game-breakers or worse than v2.9.2.
Cheers,
JPG
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April 18th, 2013, 20:21 #62
Is the update going live this week?
Last edited by spacce1889; April 19th, 2013 at 01:26. Reason: fix grammer
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April 20th, 2013, 08:01 #63
Supreme Deity
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Releasing this evening.
Final Updates
- [DEV] Database nodes could be created with an empty name in certain situations which would corrupt the database. Fixed.
- [DEV] diecontrol: getDice returns incorrect value during underlying node onUpdate event. Fixed.
JPG
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May 15th, 2013, 01:38 #64
Getting an error when you do a search in a library window.. then close it.. but leave the text in the search box.
Script Error: [string "common/scripts/list_filter2.lua"]:38: attempt to index local 'vTarget' (a nil value)
I've tested it and it repeats consistently.
Steps:
Open Library
Click PFRPG Spells (or any module)
Click Druid Spells (or any other one)
Click the Magnifying Glass and type some text.
Close the Druid Spells Window.
Error Appears.
Sorry... 3.5e Ruleset under PF setting... v.2.9.3Full License Operator - You must have a 'Lite' License to play in my games.
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May 15th, 2013, 09:34 #65
I neglected to thank you for getting this update out, JPG - we're using it now and it's great. Thanks!
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