Thread: Language Extension
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October 30th, 2012, 13:40 #1
Language Extension
Hi Guys,
Ive tested Tenians Language Extension along with Trenloe and Callums updates with the beta release of the new Castles and Crusades ruleset being worked on by Dr_Venture.
Does anyone have any languages they would like supported?
How does it work?
The CK enters the following in the Chat Window:
/lang dragon Tremble mere mortals as you hide in the shadows!
Those that do not have Dragon listed as a language in their character sheet see the message in arcane looking runes while anyone who does know Dragon sees both the runes and the translated version. It can add a really nice touch to your game.
So I have the following languages:
abyssal
celestial
draconic
kobold
druidic
dwarven
elven
sylvan
giant
gnome
goblin
gnoll
halfling
lizard
orc
undercommon
common
Does anyone want to include some additional languages? Say from Greyhawk or Teh Forgotten realms or Aihdre?
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October 30th, 2012, 21:00 #2Originally Posted by damnedPrivate Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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October 30th, 2012, 22:07 #3
Cool - I think in the original version it was only available to the GM?
Also I note in your version there is no Other/Default language...?
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October 30th, 2012, 22:19 #4Originally Posted by damned
Originally Posted by damned
With hindsight, I should have added a specific "other" font so that GMs could use: "/lang other You will die horribly!" to send the message in a font that none of the players will understand.
Of course, the key thing with this extension is that all of the players use the same language names on their character sheet - easy for the GM to check though.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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October 30th, 2012, 22:22 #5
Understand on all fronts.
I think it is just such a cool feature.
Even if you dont use text chat in game you can always deliver the inscription over the tomb or a note on a scrap of parchment this way and it adds a nice touch.
All the players that cant read it have to go thru the one who can to find the info.
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October 30th, 2012, 22:43 #6Originally Posted by damned
It also allows players to simulate in-game "whispering" to only other PCs that they speak the language of.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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