Thread: Test Release v2.9.2
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November 26th, 2012, 21:05 #151
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November 28th, 2012, 04:56 #152
I have run 3 sessions since the token rotation crash issues and that seems to have been cleared up as well.
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December 7th, 2012, 19:38 #153
Supreme Deity
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Pushing v2.9.2 live now.
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December 8th, 2012, 05:34 #154
I just ran a scenario using 2.9.2 and everything went very smoothly. I havent tested all the features but I love the icons on the tokens
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December 8th, 2012, 05:43 #155Originally Posted by Skellan"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
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December 8th, 2012, 19:02 #156
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Yeah, I ran a 5E game using the 4E ruleset for 5 hours last night and didn't notice any problems. The effects tooltip description was a big hit. I was using just the dots for health and the players thought the health dots were very large relative to the tokens.
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December 9th, 2012, 08:15 #157
A bit of a problem with the effects tooltip, when it is set on, it does not seem to check to see if the effect is visible only to the GM or visible to ALL.
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December 13th, 2012, 17:24 #158
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Just ran 2.9.2 for the first time. It seems to be limiting how far I can stretch the window now.
When I stretch the window beyond a certain point, anything beyond that point is just blurry.
Works fine on my new computer, just my older desktop has the problem.
PS, was working fine last week on 2.9.1
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December 13th, 2012, 19:08 #159
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There have been some reports in the House of Healing about video card settings causing blurriness. Try changing the anti-aliasing settings on your old computer's video card.
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