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July 30th, 2012, 12:34 #1
Contribute your ideas for the RMC ruleset
Dakadin has set up a page on Idea Informer for GMs/players to contribute and vote on ideas for the Rolemaster ruleset. It's just like moon_wizard's for Fantasy Grounds in general.
I think with the work that people such as Dakadin, lachancery and ddavison (to name a few) have put into the ruleset, which has GREATLY added to our Rolemaster experience, I think it fair to show our support and gratitude by giving our feedback and ideas.
The site is here:
https://rm4fg.idea.informer.com/proj/
Lets help make the Rolemaster ruleset the best on FG!!!Timezone: GMT
Location: Dublin
Currently GMing: Ruins of Symbaroum 5E
Ultimate Fantasy Grounds Licence holder since 2013
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July 30th, 2012, 18:36 #2
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- Apr 2011
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I've gone through my list and added some of the items that might interest people. I have more on my list but didn't want to add too much at this point.
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July 30th, 2012, 18:42 #3
Am I the only one that would like exhaustion points to be handled automatically?
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RIP Canada, February 21, 2022
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July 30th, 2012, 18:50 #4
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- Apr 2011
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- 2,254
Nope. It is on my list but I have over 50 things on my list so I stopped around 20. Add it. So it can be voted on.
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July 31st, 2012, 19:14 #5
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- Apr 2011
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I just wanted to say thanks for adding your ideas and voting on them. It gives me a much better idea of what people are interested which will help me prioritize things better.
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July 31st, 2012, 20:05 #6
Thanks for making things better
Timezone: GMT
Location: Dublin
Currently GMing: Ruins of Symbaroum 5E
Ultimate Fantasy Grounds Licence holder since 2013
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July 31st, 2012, 20:37 #7Originally Posted by Dakadin
Logo Design, Page Design of Rolemaster (Unified). Illustration of 2 Covers.
Logo re-vamp of Shadow World.
Illustration, Page Design & Layout of Shadow World Players Guide - The World.
Logo Design, Page Design & Layout of HARP SF & SFX
Check out my online Sketchpad.
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August 5th, 2012, 23:56 #8
I see the Idea Informer lets us see what you are currently working on, Dakadin.
In this case, we have:
Change Structure for Better Expansion (in process)
This will make it easier to add additional races, professions, spells, attack and critical tables.
It's nice to know (so we can all get excited)Timezone: GMT
Location: Dublin
Currently GMing: Ruins of Symbaroum 5E
Ultimate Fantasy Grounds Licence holder since 2013
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August 6th, 2012, 00:19 #9
- Join Date
- Apr 2011
- Posts
- 2,254
Good point. I might have to add a couple things that I've been working on that I haven't put in the Idea Informer.
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August 10th, 2012, 11:48 #10
I've added 2 more ideas on Skill allocation:
1. A New Column in Skills for Current Level's Development so there's no confusion when you're rearranging.
Once you're happy with the choices, you can click 'apply' and they're applied to the total ranks and this column is cleared ready for next level's development.
2. Running total of how many DPs you've used while deciding current level's skill allocation
This, in addition to a separate column in the skills sheet, would make skill allocation a snap and less of a headache - trying to keep a mental note of how many you've spent as well as where you've already put them especially when you've realised you've run out and need to take away a few you've used in the second rank that level to the skill!
Logo Design, Page Design of Rolemaster (Unified). Illustration of 2 Covers.
Logo re-vamp of Shadow World.
Illustration, Page Design & Layout of Shadow World Players Guide - The World.
Logo Design, Page Design & Layout of HARP SF & SFX
Check out my online Sketchpad.
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