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  1. #391
    Still need more players for Forged in Flame 2 (5-9/NORMAL). We are running on sub-tier 5-6. Game is up and waiting to start, but had a no-show. Game info here Just log in or find us on teamspeak.

  2. #392
    PBG: PF Mod: We Be Goblins! [RPG/T1-2(PREGENS)/#92538][FantasyGrounds/Google+]
    03-14-2017/6p-10p (CST)


    The Licktoad goblins of Brinestump Marsh have stumbled upon a great treasure—fireworks! Yet unfortunately for them, the tribe member responsible for the discovery has already been exiled for the abhorrent crime of writing (which every goblin knows steals words from your head). To remedy this situation, the Licktoads’ leader, His Mighty Girthness Chief Rendwattle Gutwad, has declared that the greatest heroes of the tribe must venture forth to retrieve the rest of the fireworks from a derelict ship stranded in the marsh. In order to prove themselves as the Licktoads’ bravest goblins, the PCs must complete a series of dangerous dares, from swallowing bull slugs and braving the dreaded Earbiter to dancing with Squealy Nord himself. Yet even once they’ve proven their mettle, the adventure is just beginning. For the ship in question is far from uninhabited, and Vorka the cannibal goblin would like nothing better than a few tasty visitors....

    Written by Richard Pett

    Warhorn available here.

    Table discussion is here.
    Last edited by JHale1966; March 7th, 2017 at 00:17.
    Jim Hale
    Ultimate License - D&D5E (AL)
    DDAL-DCI: 4317029791
    Game Signups (Calendar)

  3. #393
    PBG: PFS-#7–10-The Consortium Compact [RPG/T1-2/#92539][FantasyGrounds/Google+]
    03-16-2017/6p-10p (CST)


    The Aspis Consortium pays well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium's practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization, and she will supply the Society with years of insider intelligence about their longstanding rival. It's up to the PCs to navigate Diobel—a proud town run by cutthroat smugglers—earn the defector's trust, and deal a telling blow to their Aspis foes.

    "The Consortium Compact" is an evergreen, replayable scenario designed to help introduce players to the Pathfinder Society, the Isle of Kortos, and one of the Society's longstanding rivals.

    Written by Mike Kimmel

    Warhorn available here.

    Table discussion here.
    Jim Hale
    Ultimate License - D&D5E (AL)
    DDAL-DCI: 4317029791
    Game Signups (Calendar)

  4. #394
    I am offering PFS6-01: Trial By Machine (1-5, NORMAL, Silver Crusade) tomorrow at 5AM Pacific. Click link to sign up. Hope to see you there!

    n.b. This is a fun technology scenario with tough combats. At sub-tier 1-2, a mix of PC levels is probably best. A party of all 1st levels may face difficulty.

  5. #395
    PFC 05-08 - The Confirmation Saturday Mar. 18th 10:00 GMT (06:00 GMT-4)
    New GM here, looking to build up some confidence and experience by running oneshot PFS evergreens. Starting with The Confirmation. Would prefer to keep it CORE, to limit the amount of new rules I need to learn. A few Iconic pregens will be available.


    Warhorn for Scheduling: here.
    Discord for Voice: https://discord.gg/AWKY5vW
    Table discussion: here.

    Pathfinder RPG, Pathfinder Society, character levels 1-2
    Written by Kyle Baird
    Almost all Pathfinders undergo extensive training for three or more years to learn the tricks of the trade, and their last test before graduating from the ranks of the initiates to the status of a full Pathfinder agent is the Confirmation, a special research project that involves considerable fieldwork and is designed to simulate the initiates' future work as a Pathfinder. Even the noteworthy field commissioned agents sometimes participate in such trials as a way to familiarize themselves with the Pathfinder Society’s rules and expectations. Although Confirmation is typically an individual affair, the society recently discovered a site on the Isle of Kortos that would be perfect for initiates but perhaps too dangerous to handle alone. Successfully uncovering this site’s secrets will not only contribute to the society’s body of knowledge but shape the exciting careers ahead for each of the prospective agents.

    Please use this thread (or email to: longshaden [at] gmail) to register for the game by posting your:
    Character name, level, class
    PFS Society Number
    Previous Chronicle Sheet
    Inventory Tracking Sheet
    Fantasy Grounds Character XML file
    Portrait



    License: Ultimate - no FG license required to play in my games

  6. #396
    PBG: PFS-#5–1-The Glass River Rescue [RPG/T1-5/#92780][FantasyGrounds/Google+]
    03-19-2017/12p-4p (CST)


    A Pathfinder leading a diplomatic envoy from the dwarven holds of the Five Kings Mountains has gone missing, and the balance of power in a time of war hangs on her rescue. The Pathfinder Society's divinations indicate the agent was waylaid in the theocratic nation of Razmiran, when one of her escorted diplomats failed to pay a requested tithe. Now it falls to the party to enter Razmiran, locate the missing Pathfinder and the dwarven diplomats, and escape with their lives.

    Written by Mike Shel

    Warhorn available here.

    Table Discussion here.
    Jim Hale
    Ultimate License - D&D5E (AL)
    DDAL-DCI: 4317029791
    Game Signups (Calendar)

  7. #397

    08-07 From The Tome Of Righteous Repose - Saturday March 25th 16:00 GMT

    I'll be running a session of the Pathfinder Society Scenario #8–07: "From the Tome of Righteous Repose" on Saturday March 25th at 16:00 GMT (that's 12:00 noon U.S. Eastern time) - this will be a single, 5 hour game session.
    The game will be *normal RPG* (not Core)

    This is a Pathfinder Society Scenario designed for 3rd- through 7th-level characters (Subtiers 3–4 and 6–7). It is an "evergreen" module that can be replayed by GMs and Players for credit. Almost all elements of the scenario are modularized so that the GM can assemble the location, map, opponents, hazards, etc. in a multitude of ways making each gaming session unique.

    To Register for the game, please use the link below and post your information in the game thread:
    https://www.fantasygrounds.com/forum...659#post327659
    If you're not having fun, then you're not doing it right.

  8. #398

    PFS @ FG CON 10 - Registration is now open!

    Below is a Master Game Index of Pathfinder Society Games for FG CON 10, from Friday, April 7th, 2017 thru Sunday, April 9th, 2017 (note that some times are +1 day, per the time zone)

    ------------------------------------------------------------
    Friday, April 7th:
    Slot #1: UTC 0: 07:00 to 12:00 (UK 8am-1pm, US Eastern 3am-8am, US Western 12am-5am, Australian AEST 5pm-10pm)

    Slot #2: UTC 0: 13:00 to 18:00 (UK 2pm-7pm, US Eastern 9am-2pm, US Western 6am-11am, Australian AEST 11pm-4am)
    PFS #8-08: Tyranny of Winds, Part 1 of 3: The Sandstorm Prophecy (Tier 1-5, NORMAL, Scarab Sages) (GM: HoloGnome)

    Slot #3: UTC 0: 19:00 to 00:00 (UK 8pm-1am, US Eastern 3pm-8pm, US Western 12pm-5pm, Australian AEST 5am-10am)
    PFS #8-14: To Seal the Shadow (Tier 1-5, CORE, Wayang, Ultimate Intrigue) (GM: HoloGnome)
    PFS #7-10: The Consortium Compact (Tier 1-2, NORMAL, Evergreen) (GM: JWMK)

    Slot #4: UTC 0: 01:00 to 06:00 (UK 2am-7am, US Eastern 9pm-2am, US Western 6pm-11pm, Australian AEST 11am-4pm)
    PFS #7-15: The Deepmarket Deception (Tier 3-7, NORMAL, Lantern Lodge & 6-98: Serpents Rise) (GM: Blackfoot)
    PFS #2-19: Shades of Ice 3 - Keep of the Huscarl King (Tier 1-5, NORMAL) (GM: Lord Kavos)

    ------------------------------------------------------------
    Saturday, April 8th:
    Slot #1: UTC 0: 07:00 to 12:00 (UK 8am-1pm, US Eastern 3am-8am, US Western 12am-5am, Australian AEST 5pm-10pm)
    PFS #8-09: Forged In Flame, Part 1 of 2: The Cindersworn Pact (Tier 5-9, NORMAL, The Exchange) (GM: xazil)

    Slot #2: UTC 0: 13:00 to 18:00 (UK 2pm-7pm, US Eastern 9am-2pm, US Western 6am-11am, Australian AEST 11pm-4am)
    PFS #5-08: The Confirmation (Tier 1-2, NORMAL, Evergreen) (GM: Rivver)
    PFS #6-05: Slave Ships of Absalom (Tier 1-5, NORMAL, Liberty's Edge & Sovereign Court) (GM: Malkavian_Andi)
    PFS #8-10: Tyranny of Winds, Part 2 of 3: Secrets of the Endless Sky (Tier 1-5, NORMAL, Sovereign Court) (GM: HoloGnome)

    Slot #3: UTC 0: 19:00 to 00:00 (UK 8pm-1am, US Eastern 3pm-8pm, US Western 12pm-5pm, Australian AEST 5am-10am)
    PFS #5-15: Destiny of the Sands 2: Race to Seeker's Folly -- CANCELLED (GM: wbcreighton)
    PFS #3-03: The Ghenett Manor Gauntlet (Tier 5-9, NORMAL) (GM: cmdisc)

    Slot #4: UTC 0: 01:00 to 06:00 (UK 2am-7am, US Eastern 9pm-2am, US Western 6pm-11pm, Australian AEST 11am-4pm)
    PFS #1-35: Voice in the Void (Tier 1-7, CORE) (GM: lachancery)
    PFS #7-04: The Ironbound Schism (Tier 7-11, NORMAL) (GM: Lord Kavos)

    ------------------------------------------------------------
    Sunday, April 9th:
    Slot #1: UTC 0: 07:00 to 12:00 (UK 8am-1pm, US Eastern 3am-8am, US Western 12am-5am, Australian AEST 5pm-10pm)
    PFS #8-11: Forged in Flame, Part 2 of 2: Cleansed with Fire (Tier 5-9, NORMAL, The Exchange & Liberty's Edge) (GM: xazil)

    Slot #2: UTC 0: 13:00 to 18:00 (UK 2pm-7pm, US Eastern 9am-2pm, US Western 6am-11am, Australian AEST 11pm-4am)
    PFS #8-12: Tyranny of Winds, Part 3 of 3: Caught in the Eclipse (Tier 3-7, NORMAL, Grand Lodge) (GM: HoloGnome)
    PFS #8-07: From the Tome of Righteous Repose (Tier 3-7, NORMAL, Evergreen) (GM: KevenSimmons)

    Slot #3: UTC 0: 19:00 to 00:00 (UK 8pm-1am, US Eastern 3pm-8pm, US Western 12pm-5pm, Australian AEST 5am-10am)
    PFS #5-06: You Have What You Hold (Tier 3-7, NORMAL, The Exchange) (GM: :{ BK }: )
    PFS #3-04: The Kortos Envoy (Tier 7-11, NORMAL) (GM: Blackfoot)

    Slot #4: UTC 0: 01:00 to 06:00 (UK 2am-7am, US Eastern 9pm-2am, US Western 6pm-11pm, Australian AEST 11am-4pm)
    PFS #1-33: Assault on the Kingdom of the Impossible (Tier 1-5, CORE) (GM: lachancery)

    ------------------------------------------------------------
    Table Count: 19

    To see your bookings on fg-con, go to the My Bookings page.


    *** NOTE: DO NOT REPLY TO THIS POST IN THE ANNOUNCEMENT THREAD! DIRECT REPLIES TO: FG CON 10 Discussion Thread***
    Last edited by HoloGnome; April 6th, 2017 at 23:12.

  9. #399

    Join Date
    Feb 2014
    Location
    Australia
    Posts
    731

    PFS - 8-09 The Cindersworn Pact

    A Pathfinder Society Scenario designed for levels 5-9 (tiers 5-6 or 8-9)

    When an impossibly vile fiend proves too powerful to destroy, the forces of good often resort to banishing or sealing the villain away to be remembered only in fearsome legends. Less common are the instances in which wrongdoers bound benevolent titans and demigods, yet Society agents recently uncovered just such a prison. Few know how to unlock such a jail, much less locate the key. The Society has identified just such a sage: a disgraced efreeti who has sworn to share her priceless knowledge in exchange for the PCs' assistance. The Pathfinders travel to the cosmopolitan melting pot of Zjarra on the Plane of Fire, where they must fulfill the cruel genie's schemes—or find some other way to fulfill the deal.

    Content in The Cindersworn Pact also contributes directly to the ongoing storyline of the Exchange faction.

    The Cindersworn Pact is the first scenario in the two-part "Forged in Flame" campaign arc. It is followed by Pathfinder Society Scenario #8-11: Cleansed With Fire. Both chapters are intended to be played in order.


    Calendar: https://www.fantasygrounds.com/calen...ex.xcp?id=2485

    Sign up thread: https://www.fantasygrounds.com/forum...ndersworn-Pact
    Server License: Ultimate. Anyone can play for free.
    Server Address: Cold Thief Bold Luck

  10. #400
    We still have plenty of room for more in the above game, "The Cindersworn Pact". Pregens are available. 2 hours til game time.
    The entire Universe has been neatly divided into things to: A. mate with; B. eat; C. run away from; and D. Rocks. - T. Pratchett

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